Patch 2.3.0.3 on the Public Branch
Dear Players,
We share with you update 2.3.0.3 which will resolve some of the problems related to the recent release and include some additional changes:
Added
Kind regards
Render Cube and Toplitz teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/
We share with you update 2.3.0.3 which will resolve some of the problems related to the recent release and include some additional changes:
Added
- Option to disable Remote Storage Access in the game Customisation Options
- Tool durability loss tab in the economy summary window
- Option to hide Survival Parameters in the User Interface settings
- The crafting slider now shows the resource requirements and where the items are taken from (player inventory or remote storage)
- Missing sounds of snow and cloth being struck by melee weapons (pickaxes, cudgels, hammers, spears)
- NPCs (mainly vendors) not moving due to being overloaded
- Stacking of items not working in the details of the building
- Production summary tabs not replicating to client correctly
- Various instances where the player could walk faster than intended, e.g. when encumbered
- Fish that could not be caught in the northern part of the map
- Issue with the "Listen to the conversation" objective in the "Oatkeeper: Old Habbits Die Hard" quest
- The Inventory list would scroll to the selected item while another player was crafting items
- Mounts dying while being sold if they had anything in their inventory and weren't assigned to a stable
- The player being able to move a family of 3 (one of whom is pregnant) from a house for 4 to a house for 3
- Loading tip about the deleted Handyman skill will no longer be displayed
- Translation errors in pl, ko, ru, ua, nl, de and hu
- Goods sold at Market Stalls were not included in the Economy Summary tab
- Displaying the number of produced and used: Coins, Buckets of Water, Buckets of Milk, and Waterskins with Water in the Economy Summary tab
- Only one cradle was visible when having two babies
- D-pad didn't work in the trade menu
- Sorting items by condition
- Inspector mode being still on after leaving the trade menu or the chest menu
- After moving the stack in or out of the chest, an item below the transferred one might dissapear
- Player could build furniture without all required resources
- Remote Storages work with Simple Bags and Bags now
- Collapsable lists in the village management window sometimes showed 0 entries
- Economy Summary tab shows current number of items in the Storages now
- Optimised animals
- Optimised Inspector Mode
- Optimised item memory usage
- Optimised audio memory usage
- Optimised UI memory usage
- Optimised some particle systems
- All languages
- The following items now grant more technology points when crafted: Pear Juice, Pear Wine, Cherry Wine, Plum Wine, Plum Juice, Oat Beer, Rye Beer, Mead
- The following items now grant less technology points when crafted: Apple wine, Berry Juice, Oat Ale
- The following items now grant more experience points when crafted: Cherry Wine, Pear Wine, Plum Wine, Oat Beer, Rye Beer, Mead
- Changed vendor availability for the following items: Arrows, Bolts, Healing Potions, Potion of Health, Potion of Satiety
- Time periods in the Production Summary tab now have special icons
- “Transfer All” now transfers only unequipped items
Kind regards
Render Cube and Toplitz teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/