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Medieval Dynasty News

Patch 2.0.1.1 on the Public Branch

[h3]Changelog - Patch 2.0.1.1[/h3]

Fixed
  • Some NPCs' behaviours in quests are incorrect
  • Removed ability to gather resources from cows, goats and sheep while mounted
  • Invisible mount in some cases
  • Mount stuck after jumping
  • One potential crash issue when validating user login
  • Animal spawners discovery notifications not appearing when player is mounted


Updated
  • No tax on buildings without a built foundation
  • Changed price for bags and torch
  • Changed productivity of well
  • Changed amount of exp gained in Well
  • Meat and Fish Meat (raw, roasted, dried, salted) provide less food
  • Milk, Gruel, Stew, Meat with Gravy and Potage provide less food
  • New Game and Save loading logic changes
  • Polish language



Kind Regards,
Render Cube and Toplitz Teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.0.1.0 on the Public Branch

[h3]Changelog - Patch 2.0.1.0[/h3]

Fixed
  • No Need to Rash quest can now be given by adults only
  • NPC who is unemployed or has a break in work can say "No production set" chatter
  • Quest: "Stefan Needs to Go", "Shake Spear", "Package Deal" cannot be given by NPCs related to player
  • Character custom appearance is not being loaded after loading save on multiplayer
  • Missing objective texts for some village quests
  • Generic quests now won't assign to clients' families (as long as clients are in the game during season skip)
  • In some cases after exiting the dialogue player can't jump until ESC is pressed
  • When client dies but has an heir in the death screen there is "none" instead of heir's name
  • Fixed productivity of Workshops
  • Incorrect behavior of NPCs or missing NPCs in some quests (version 2.0) Loading or reloading save file will fix behaviors
  • Client not being able to buy bulls and calfs


Updated
  • Polish language
  • Flatbread and Flatbread with Onion provide less food
  • Cheaper scheme cost for Flatbread and Flatbread with Onion
  • Lower production time for Flatbread and Flatbread with Onion
  • Changed prices for shovels
  • Village statuses on HUD


Current testing branch used to have a modified engine build, which now will be located on new branch public_alternative. This way testing branch will be once again only for testing.
To access new branch use password: MDAlternative

Kind Regards,
Render Cube and Toplitz Teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.0.0.9a on the Test Branch

[h3]Changelog - Patch 2.0.0.9a[/h3]

Fixed
  • Fixed productivity of Workshops
  • Incorrect behavior of NPCs or missing NPCs in some quests (version 2.0) Loading or reloading save file will fix behaviors
  • Client not being able to buy bulls and calfs


Updated
  • Village statuses on HUD


Kind Regards,
Render Cube and Toplitz Teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.0.0.9 on the Public Branch

[h3]Changelog - Patch 2.0.0.9[/h3]

Added
  • Animations for village statuses


Fixed
  • Well Earned Rest achievement not working for host/solo
  • Warm Blooded Achievement not working for host/solo
  • Ground texture for fields not updating correctly if a corner of a chunk has 0,0 coordinates
  • Fish spawners should now appear correctly on the map for clients
  • An issue that could cause fish spawners to not have any fish for clients
  • Incorrect behavior of NPCs in some quests. (Loading or reloading save file will fix behaviors)
  • Children may say texts that they don't have toys, even if the player gave them a toy
  • Children don't play with the figurines given to them by the player (Oxbow)
  • Transfer whole stack as host doesn't update UI correctly (fix for: 2.0.0.8 version)
  • Sometimes talents are reset on loading the game
  • Main menu input buttons not being visible after closing join game menu
  • HUD settings for item information visibility not working properly
  • Sometimes NPCs would greet player as if they didn't know them
  • NPCs can comment on the carrying of too much weight by players who play without weight restrictions.
  • Keyboard/pad input not working in the game loading menu after death


Updated
  • Network and loading optimizations when saved player is being created in the world
  • Higher price for scissors
  • Excavation Shed and Woodshed productivity changed
  • Experience gained by workers in Excavation Shed and Woodshed has been changed
  • Polish language
  • Decoration in caves
  • Basic and worst Summer days are warmer
  • Worst Summer day has higher chance of occurence (but still after year 2)
  • Changed price for knifes and pickaxes
  • Workshop II and Workshop III has diffrent productivity
  • Inventory optimizations
  • Foliage update on clients optimizations (Trees,plants etc when interacted)
  • Field plant update optimizations
  • Customisation menu in game: acceptation window after changes, hoovers, double click working on checkbox setting



Kind Regards,
Render Cube and Toplitz Teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.0.0.8 on the Test Branch

[h3]Changelog - Patch 2.0.0.8[/h3]

Fixed
  • Sometimes NPCs would greet player as if they didn't know them
  • NPCs can comment on the carrying of too much weight by players who play without weight restrictions.
  • Keyboard/pad input not working in the game loading menu after death


Updated
  • Decoration in caves
  • Basic and worst Summer days are warmer
  • Worst Summer day has higher chance of occurence (but still after year 2)
  • Changed price for knifes and pickaxes
  • Workshop II and Workshop III has diffrent productivity
  • Inventory optimizations
  • Foliage update on clients optimizations (Trees,plants etc when interacted)
  • Field plant update optimizations
  • Customisation menu in game: acceptation window after changes, hoovers, double click working on checkbox setting


How to use this Steam branch
1. To add a branch, right-click on Medieval Dynasty in your Steam Library
2. Choose the Properties option in the drop-down menu
3. In the Properties window, select the “Betas” Tab
4. Enter the Beta Test Code in ”Private Betas” window

Password: MedievalStaging
5. When you access the branch, you can select Public_testing

Important!
Before changing the branch, make sure to back up your saves in case of corruption.

Saves created on one branch may not work on another, including the public one.

Kind Regards,
Render Cube and Toplitz Teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/