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Medieval Dynasty News

Women's Day Showcase đŸ‘©â€đŸŠ°


[h2]Women's Day Showcase đŸ‘©â€đŸŠ°[/h2]

We’re excited to share that Medieval Dynasty is part of the Women’s Day event hosted by Wings! đŸ€©

It’s amazing to see the gaming industry evolve, with more women breaking stereotypes and bringing their talent, passion, and dedication to the table.
Render Cube wouldn’t be the same without the incredible women on our team—huge shoutout to them! 😄🙌

Let’s celebrate together and keep making gaming a more inclusive space. See the event page âžĄïž https://bit.ly/WomensDaySale_2025


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.6 on the Test Branch

Dear Players,
We share with you update 2.3.0.6 which which will resolve some of the problems releated to the recent release., and includes some additional changes:

Added
  • Armour sounds for all player and bandit combat animations


Fixed
  • NPCs getting stuck interacting with one field chunk due to a Hoe/Bag/Sack tool not working correctly
  • Being able to interact with a not grubbed up field chunk when using a Bag or a Sack
  • "Accept" always displaying as the selected option in the event consequences
  • Movement stuttering on client when using Hoe, Scythe, Sickle or Fishing Spear


Updated
  • Languages updated
  • Updated animal locations
  • Lighting improvements in the day and night system
  • The bandits theme song extended and improved


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.5 on the Test Branch

Dear Players,
We share with you update 2.3.0.5 which which will resolve some of the problems releated to the recent release., and includes some additional changes:

Added
  • Remote storage access working with feeding racks and washtubs
  • New hit and swipe sounds for all melee weapons and shields pushed into different surfaces (such as grass, ground, meat, etc.)
  • New take out sounds for shields
  • Armour sounds for: all types of bow and crossbow animations, jumping and landing animations, horse and donkey riding, mounting and dismounting, melee attacks in both the first and the third person


Fixed
  • Talent points set to 0 and not to the correct saved value on player load in some cases
  • Clients not being able to manage Builder's Hut
  • Possible client disconnect when using "Transfer All" option from one inventory to another
  • Field state not updating correctly on clients in the management tab
  • Valley Quests item requirements: Warm Clothes, Time to Hunt, May it Burn, Family Dispute, Food Processing
  • The animal sell button not working in some cases
  • Traders' money not updating on client after selling an item
  • When at least one of the same items was equipped, other couldn't be moved using the “Transfer All” option
  • Mount inventory didn't update after taking one item
  • Available skill points not updating after being spent by client
  • Setting max/min number in the crafting slider not updating the amount of the required resources
  • Item stacking the same items in different condition being removed when a player was trying to transfer them to a full container
  • Sometimes the notification not appearing after removing an item from the inventory


Updated
  • Languages updated
  • Players should be less likely to wake up in an occupied bed
  • Quest objective by a bridge moved closer to the abandoned belongings in the "Mother knows best" quest
  • The feeding racks and washtubs show the exact amounts instead of percentages
  • A player can add five portions of animal feed to the feeding rack with one click
  • Sounds of assiging items to quickslots using keyboard


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.4 on the Public Branch

Dear Players,
We share with you update 2.3.0.4 which will resolve some of the problems related to the recent release and include some additional changes:

Added
  • Possibility of decorating external walls in most buildings
  • Option to disable Item Stacking in the user interface settings
  • New weapon switch sounds for: Dagger, Mace, Pick, Sword, Battle axe
  • New hit sounds for: Dagger, Breathtaker, and Girl's Best Friend
  • New hit and swipe sounds for swords and daggers pushed into different surfaces (such as grass, ground, meat, etc.)
Fixed
  • Empty bucket spawning in Food Storage instead of Resource Storage
  • Fatal error due to sound loading when the game was shut down
  • Challenge Salt of the Earth not appearing below 5000 crafting technology
  • Cradle not changing back to bed if an infant was supposed to grow while being held in hands
  • Wrong item icons loading in the item detail section
  • Projectile particles not working for clients
  • Racimir's heir not inheriting heterochromia
Updated
  • Changed availability from vendors: Potion of Nightvision, Potion of Camouflage
  • Goatlings eat less (0,3126) animal feed per day
  • Cows and Bulls eat less (1,251) animal feed per day
  • Shorter crafting time: Scissors
  • Lower price: Scissors

Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.3 on the Public Branch

Dear Players,
We share with you update 2.3.0.3 which will resolve some of the problems related to the recent release and include some additional changes:

Added
  • Option to disable Remote Storage Access in the game Customisation Options
  • Tool durability loss tab in the economy summary window
  • Option to hide Survival Parameters in the User Interface settings
  • The crafting slider now shows the resource requirements and where the items are taken from (player inventory or remote storage)
  • Missing sounds of snow and cloth being struck by melee weapons (pickaxes, cudgels, hammers, spears)
Fixed
  • NPCs (mainly vendors) not moving due to being overloaded
  • Stacking of items not working in the details of the building
  • Production summary tabs not replicating to client correctly
  • Various instances where the player could walk faster than intended, e.g. when encumbered
  • Fish that could not be caught in the northern part of the map
  • Issue with the "Listen to the conversation" objective in the "Oatkeeper: Old Habbits Die Hard" quest
  • The Inventory list would scroll to the selected item while another player was crafting items
  • Mounts dying while being sold if they had anything in their inventory and weren't assigned to a stable
  • The player being able to move a family of 3 (one of whom is pregnant) from a house for 4 to a house for 3
  • Loading tip about the deleted Handyman skill will no longer be displayed
  • Translation errors in pl, ko, ru, ua, nl, de and hu
  • Goods sold at Market Stalls were not included in the Economy Summary tab
  • Displaying the number of produced and used: Coins, Buckets of Water, Buckets of Milk, and Waterskins with Water in the Economy Summary tab
  • Only one cradle was visible when having two babies
  • D-pad didn't work in the trade menu
  • Sorting items by condition
  • Inspector mode being still on after leaving the trade menu or the chest menu
  • After moving the stack in or out of the chest, an item below the transferred one might dissapear
  • Player could build furniture without all required resources
  • Remote Storages work with Simple Bags and Bags now
  • Collapsable lists in the village management window sometimes showed 0 entries
Updated
  • Economy Summary tab shows current number of items in the Storages now
  • Optimised animals
  • Optimised Inspector Mode
  • Optimised item memory usage
  • Optimised audio memory usage
  • Optimised UI memory usage
  • Optimised some particle systems
  • All languages
  • The following items now grant more technology points when crafted: Pear Juice, Pear Wine, Cherry Wine, Plum Wine, Plum Juice, Oat Beer, Rye Beer, Mead
  • The following items now grant less technology points when crafted: Apple wine, Berry Juice, Oat Ale
  • The following items now grant more experience points when crafted: Cherry Wine, Pear Wine, Plum Wine, Oat Beer, Rye Beer, Mead
  • Changed vendor availability for the following items: Arrows, Bolts, Healing Potions, Potion of Health, Potion of Satiety
  • Time periods in the Production Summary tab now have special icons
  • “Transfer All” now transfers only unequipped items


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/