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Medieval Dynasty News

Hotfix to v0.1.0.5. - September 19th, 2020

Hi everyone!
You guessed it. Another Hotfix. It brings these changes to you:

  • Audio sliders should work again.
  • The master volume now affects all audio.
  • Music is now playing when it is decreased to 0% and cranked up again.
  • NPC production levels have been increased slightly:

- Firewood is now produced in woodshed
- Excavation shed - increased Stone, Clay, Salt production.
- Tavern - increased Fried/Salted Meat meals production.
- Hunting Lodge - increased Meat, Leather, Berries, Feathers, Mushrooms production.
- Woodshed - increased Wood and Sticks production.
- Mine - increased Iron, Stone and Salt production.

Hotfix to v0.1.0.4. - September 19th, 2020

Hi everyone!

We have another small hot-fix ready for you bringing these changes and additions:

  • Fields should be able to be fertilized correctly now.
  • A notification saying that seeds can only be planted in certain seasons has been added to the Bag mode menu.
  • Duplication of furniture in buildings is fixed.
  • Temporarily disabled tool requirement in buildings for NPCs to allow them to work.
  • Trap activation and deactivation animation was not playing. This is fixed now.


KNOWN ISSUE in v0.1.0.4. Audio sliders don't work. This is being addressed currently. As a workaround please use Windows sliders

Hotfix to v0.1.0.4. - September 19th, 2020

Hi everyone!

We have another small hot-fix ready for you bringing these changes and additions:

  • Fields should be able to be fertilized correctly now.
  • A notification saying that seeds can only be planted in certain seasons has been added to the Bag mode menu.
  • Duplication of furniture in buildings is fixed.
  • Temporarily disabled tool requirement in buildings for NPCs to allow them to work.
  • Trap activation and deactivation animation was not playing. This is fixed now.

Hotfix to v0.1.0.3. - September 19th, 2020

Hello everyone!

Last night we applied a small hotfix bringing these changes:

  • Fixed the game getting stuck after the logos. If there is a small pause, please wait a few seconds. The game is loading.
  • Missing NPCs come back from far lands now.
  • Some fixes in buildings placement descriptions.