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Medieval Dynasty News

Hotfix to v0.1.0.5. - September 19th, 2020

Hi everyone!
You guessed it. Another Hotfix. It brings these changes to you:

  • Audio sliders should work again.
  • The master volume now affects all audio.
  • Music is now playing when it is decreased to 0% and cranked up again.
  • NPC production levels have been increased slightly:

- Firewood is now produced in woodshed
- Excavation shed - increased Stone, Clay, Salt production.
- Tavern - increased Fried/Salted Meat meals production.
- Hunting Lodge - increased Meat, Leather, Berries, Feathers, Mushrooms production.
- Woodshed - increased Wood and Sticks production.
- Mine - increased Iron, Stone and Salt production.

Hotfix to v0.1.0.4. - September 19th, 2020

Hi everyone!

We have another small hot-fix ready for you bringing these changes and additions:

  • Fields should be able to be fertilized correctly now.
  • A notification saying that seeds can only be planted in certain seasons has been added to the Bag mode menu.
  • Duplication of furniture in buildings is fixed.
  • Temporarily disabled tool requirement in buildings for NPCs to allow them to work.
  • Trap activation and deactivation animation was not playing. This is fixed now.


KNOWN ISSUE in v0.1.0.4. Audio sliders don't work. This is being addressed currently. As a workaround please use Windows sliders

Hotfix to v0.1.0.4. - September 19th, 2020

Hi everyone!

We have another small hot-fix ready for you bringing these changes and additions:

  • Fields should be able to be fertilized correctly now.
  • A notification saying that seeds can only be planted in certain seasons has been added to the Bag mode menu.
  • Duplication of furniture in buildings is fixed.
  • Temporarily disabled tool requirement in buildings for NPCs to allow them to work.
  • Trap activation and deactivation animation was not playing. This is fixed now.

Hotfix to v0.1.0.3. - September 19th, 2020

Hello everyone!

Last night we applied a small hotfix bringing these changes:

  • Fixed the game getting stuck after the logos. If there is a small pause, please wait a few seconds. The game is loading.
  • Missing NPCs come back from far lands now.
  • Some fixes in buildings placement descriptions.

Update to v0.1.0.2. - September 18th, 2020

Hello tribe leaders!

We have another update added these changes and improvements:

  • Keybind problem with AZERTY keyboards - Added option in game settings to change keyboard from - QWERTY to AZERTY (this is a temporary workaround).
  • Item's health does not decay on hit is fixed
  • The black screen on season change is now fixed
  • Tutorial messages not stacking is fixed.
  • Unstuck cannot be selected with keyboard or gamepad – fixed.
  • Items received from dialogue have 2000% freshness. This is now fixed.
  • Polish translation updated.
  • German translation updated.
  • No controls in UI after getting a quest is fixed
  • Fixed the roof in a simple small house.
  • Buildings on streams were blocked – fixed.
  • Improved the display of nutritional values in item lists.
  • Simple Sack has been renamed to Simple Bag.
  • Improved sowing seeds are using the Simple Bag.
  • Improved the player marker on the map.
  • A trader icon has been added to the character name in inspector mode.
  • Fixed the display of item stats in the description window.
  • Fixed NPCs not playing any animations.
  • Talking to Alwin after going to some place near the village (Alwin Story Part VI) is now fixed.
  • NPCs disappearing – by falling under the map – has been fixed. No more victims for the Underdark!
  • Duplicate NPCs have been fixed.