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Medieval Dynasty News

Update to v0.1.0.6 - September 20th, 2020

Hello!

We hope you have a fantastic Sunday!? We got, we barely dare to say it, another update. Some fixes and a solution to creatively terraform an unloved field!

Fixes
  • Quest ‘Little Garden’ bugging the dialogue UI on acceptation is now fixed.
  • Food Storages are now in Field Technology and no longer retrieves points from Building Technology.
  • Improved the building placement. Building closer to the water is now possible.
  • Plant respawn blocked in field areas is fixed.
  • Corrected information about seed incompatibility with season.
  • Displaying names of interactive objects in inspector mode is now fixed.
  • Loading fields and their correct state from a savegame should now work properly.


Additions
  • The ability to destroy a field with a hammer in destruction mode has been added.

Hotfix to v0.1.0.5. - September 19th, 2020

Hi everyone!
You guessed it. Another Hotfix. It brings these changes to you:

  • Audio sliders should work again.
  • The master volume now affects all audio.
  • Music is now playing when it is decreased to 0% and cranked up again.
  • NPC production levels have been increased slightly:

- Firewood is now produced in woodshed
- Excavation shed - increased Stone, Clay, Salt production.
- Tavern - increased Fried/Salted Meat meals production.
- Hunting Lodge - increased Meat, Leather, Berries, Feathers, Mushrooms production.
- Woodshed - increased Wood and Sticks production.
- Mine - increased Iron, Stone and Salt production.

Hotfix to v0.1.0.4. - September 19th, 2020

Hi everyone!

We have another small hot-fix ready for you bringing these changes and additions:

  • Fields should be able to be fertilized correctly now.
  • A notification saying that seeds can only be planted in certain seasons has been added to the Bag mode menu.
  • Duplication of furniture in buildings is fixed.
  • Temporarily disabled tool requirement in buildings for NPCs to allow them to work.
  • Trap activation and deactivation animation was not playing. This is fixed now.


KNOWN ISSUE in v0.1.0.4. Audio sliders don't work. This is being addressed currently. As a workaround please use Windows sliders

Hotfix to v0.1.0.4. - September 19th, 2020

Hi everyone!

We have another small hot-fix ready for you bringing these changes and additions:

  • Fields should be able to be fertilized correctly now.
  • A notification saying that seeds can only be planted in certain seasons has been added to the Bag mode menu.
  • Duplication of furniture in buildings is fixed.
  • Temporarily disabled tool requirement in buildings for NPCs to allow them to work.
  • Trap activation and deactivation animation was not playing. This is fixed now.