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Medieval Dynasty News

Hotfix to v1.3.0.6.

Hello everyone!

We have another small hotfix, taking the game to v1.3.0.6.

[h3] ADDED [/h3]
  • The possibility of upgrading modules in some non-residential buildings.


[h3] FIXED [/h3]
  • Double doors in one of the houses in Jezerica.
  • Crossbow collisions.
  • A crash when returning to main menu while being near to NPCs.
  • In case there was an issue when gaining the achievement "Happy wife, happy life" for the first time, any subsequent tries would also fail.


[h3] UPDATED [/h3]
  • Rendering optimisations.
  • Reworked models of the Excavation Shed modules.
  • Reduced costs for some building modules.

The mysterious message gets revealed!

Hello everyone!

We have some good news to share with you! The scoundrels who took the notes from the village have been captured at the edge of the valley! They paid their fine, but let's turn our attention to the most important thing: the contents of the notes!

We break the seal!

We unroll the parchment.

Are you curious too?

We read the royal instructions.

They're hard to read.

Oops, the scroll was upside down.

Now, the right way round.

It says:

*Deep breath*

Co-op!



Get your best mead and the juiciest roast. Put on your finest clothes, gather at the tavern, and spread festive mood in the valley! Of course, we will reveal the details of the game mode as time goes on.

[previewyoutube][/previewyoutube]

Also, do tell us who you'll be playing with? Post it here and on the social media channels!

Stay tuned!

The teams from Render Cube and Toplitz Productions

Hotfix to v1.3.0.5.

Hi everyone!

We have a second hotfix, bringing those changes to the game:

[h3]ADDED[/h3]
  • Reverb to hoe sounds.
  • New ambient sound for nightly forest.


[h3]FIXED[/h3]
  • An issue when the heir turns into a normal NPC (he has no reference to the player as his father).
  • An issue when Alwin is in the wrong place after loading the save (quests Alwin VI-VIII).
  • An issue when Alwin goes somewhere in quests Alwin VI-VIII.
  • Fix for two bugs on Alwin's quest (Alwin VII and Alwin VIII where Alwin give you a challenge for coins). If player has any of those quests active, it will reset on loading the game into initial state to fix any issues. This will only happen to save games before the current 1.3.0.4 version.
  • Schemes for rugs and trophies are not in technology.
  • If the player reached the save file limit for a platform and tried to overwrite a save, he couldn't do so without removing one save first.
  • When overwriting a save the old save file wasn't properly removed.
  • Overwriting an existing save without changing the name could cause it to disappear.
  • Problem with ambient sounds - unnecessary sounds have been purged.
  • Disappearing hoe sounds.


[h3]UPDATED[/h3]
  • Reworked models of the Goose House building modules.
  • Numerous tweaks and improvements to the terrain.
  • Rendering optimisations.
  • NPC navigation optimization.


Hotfix to v1.3.0.3.

Hello everyone!

We have a small hotfix for you bringing those changes:

[h3] ADDED [/h3]
  • In the gameplay settings players can now choose which gamepad icons they want to use. (Xbox/PS4/PS5)


[h3] FIXED [/h3]
  • One of the destroyed house modules has an incorrect collision.


[h3] UPDATED [/h3]
  • Reworked models of the Fold building modules.
  • Miners in a mine don't go to a slot, where someone is standing.
  • Input icons for Xbox controller.


A mysterious message!

Hello village elders!

The King's Herald has delivered a new message to the valley. When he handed it over, he seemed pleased and delighted. There might be something important in it. But unfortunately, some sheets were stolen by bandits shortly afterwards and since then the news is mostly gone. The part they left behind we gladly share with you:



Shame on the villains, but the hunters have swarmed out to recover the full notes. Now we must wait for their return. It might take a few days. We hope you'll be patient?!

But feel free to ponder what might have gone missing. Post it here in the comments, or on the social media channels.

Here we go!

The Render Cube and Toplitz Productions teams

PS: We will host a chat with the team chat tonight (April 14th, 2022) from 7 pm - midnight CEST.