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Above Earth News

Next Update Progress and New Module Screenshots

Greetings and Happy New Year.

Here are some screenshots showcasing a new and more realistic art style that will be part of the next update:


















The module in these screenshots is meant to appear clean, minimalist, optimistic and memorable. It is also meant to be easy to navigate and orient oneself in.

This is a small sample of the large amount of content that will be coming with the next update(1.5.0). The current goal is to get all this content in the game by April 2022 although, as usual, that is subject to change depending on how well things go.

It will be by far the most ambitious update visually.

The Trello board remains the same:
https://trello.com/b/ewpYkK9i/above-earth-development

Thanks for supporting the game.

Update 1.5.0 Will Be Delayed

The previous plan for update 1.5.0 was to have it ready by this summer. However, with the inclusion of moon bases into the development, that is no longer going to happen.

Moon base assets are being created in parallel to the originally planned for space station assets. This is the main cause of the delay.

The decision was made to create the assets in parallel because in the long run it will save some time.

"Going to the Moon (Moon bases)" has been added to the "Probably" category of the Trello board:
https://trello.com/b/ewpYkK9i/above-earth-development

As soon as some final quality screenshots for 1.5.0 are possible they will be posted here.

After the moon base modules and space station modules are completed, the priority will be the creation of a tutorial.

Thanks for supporting the game.

Version 1.5.0 Progress News

[h3]Above Earth Development Continues[/h3]

Previously, updates have been released approximately every 2 to 3 months.

The next update (1.5.0) is going to be quite large and is not likely to be ready until sometime this summer.

It will mostly be focused on new space station modules.

The current modules in the game are very basic. They were designed to be simple to create, maintain and update during the game's development; as the game's mechanics took shape:


Now that the basic mechanics of the game are more in place, and the procedural generation system is determined, it is possible to expand upon the space station and create many different types of modules.

The new modules will have much more variation, and because of this, navigating the interior of the procedurally generated stations will be much less confusing.

Almost every part of the station will look different and exploring it will be more interesting.

After these new modules are completed, the focus will be on creating a tutorial as well as finishing up some smaller things like an obstacle course system.

Thanks for supporting the game.

Version 1.4.3 Hotfix Is Now Live

This update fixes a bug that caused a few containers and salvageable items to have incorrect visibility in the legacy scenarios.

This update is small and should not affect old saves.

[h3]Some News:[/h3]Above Earth development continues. The priority now continues to be to create more space station modules.

The Trello board is up to date:
https://trello.com/b/ewpYkK9i/above-earth-development

Thanks for supporting the game. Stay safe out there.

Version 1.4.2 Hotfix Is Now Live

This update fixes a bug related to air quality during EVA introduced in the 1.4.1 hotfix.

This update is small and should not affect old saves.

[h3]Some News:[/h3]
Above Earth development continues. The priority now continues to be to create more space station modules.

The Trello board is up to date:
https://trello.com/b/ewpYkK9i/above-earth-development

Thanks for supporting the game. Stay safe out there.