Patch Note 0.0.8
- Removed two Post Processing options: Low, Medium.
These options virtually disable post processing effects which lead to a very dark environment in the new map. Everything you see will be very very dark when these options are selected, thereby removed them. Now you can only select high, ultra options which do not cause such issues.
- Deleted light baking.
Your prop may had a lighter surface color than the other non-player props before this patch. This happens when lighting was baked to static meshes. Considering this problem, post processing has replaced light baking. Now you can't distinguish between non-player props and players' props.