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- v1.0.10 Patch Notes
v1.0.10 Patch Notes
- Buffed solaris turret so deals more base and bonus damage
- Added localization for Runewall and Credits
- Added more health potions and armor drops
- Added dialogue voice volume slider to audio options
- Added 30% chance for default/neutral voice sounds to play
- Added build preview so you can see where the turret will be built
- Added recall preview so you can see which turret will get recalled
- Added greyed out icons for locked upgrades to the workbench menu
- Added leave level confirmation prompt so you can make sure you are ready to leave
- Added skip ui for dialogues/camera pans so you know to hold select button to skip
- Removed player collision with turrets so you can move through them
- Removed a ton of fluff dialogues so the gameplay is interrupted less
- Balanced crossbow turret and axe turret upgrades
- Balanced Ginnar's health so it takes longer for him to be killed
- Decreased boss scrap drops from 100/150 to 50
- Increased top-tier upgrade price from 60 to 80
- Improved all sneak sections so can sneak or fight to progress
- Improved gamepad support for main menu and workbench
- Improved level layouts to minimize backtracking
- Improved puzzle design to minimize confusion
- Improved battle design for Mushroom Meadows so more challenging
- Fixed bug where default resolution was not set correctly
- Fixed Nithing Realm checkpoint bug that caused level to start in broken state
- Fixed Crystal Guardian getting stuck in a kick loop
- Fixed mouse cursor not always showing when using mouse
- Fixed getting stuck on grey screen if die after Kakaaw dies
- Fixed checkpoints not saving progress if any enemy spawner was active
- Fixed not being able to backtrack to certain keys or chests