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Dwerve News

Get the Dwerve Art Book!

Hi, Warmiths!

The Art Book is Done!


You can still get a copy, but only before August 5! It contains 100+ pages of art and lore! It has pages for characters, monsters, turrets, bosses, world maps, key locations, sketches, and key art!



v1.0.11 Patch Notes

- Increased out of combat movement speed from 20% faster to 25% faster
- Increased out of combat dash cooldown from 20% faster to 25% faster
- Fixed bug where necromancers could spawn skeletons behind obstacles
- Fixed bug where built trap at end of dialogue when using gamepad
- Fixed not being able to backtrack in Tuskhorn Outpost
- Fixed Crystal Guardian not moving or attacking if far from it
- Fixed unlocking solaris turret when respawning at Cedrid's Camp
- Fixed getting Heroic/Legendary Warsmith achievements if beat game on Normal

v1.0.10 Patch Notes

  • Buffed solaris turret so deals more base and bonus damage
  • Added localization for Runewall and Credits
  • Added more health potions and armor drops
  • Added dialogue voice volume slider to audio options
  • Added 30% chance for default/neutral voice sounds to play
  • Added build preview so you can see where the turret will be built
  • Added recall preview so you can see which turret will get recalled
  • Added greyed out icons for locked upgrades to the workbench menu
  • Added leave level confirmation prompt so you can make sure you are ready to leave
  • Added skip ui for dialogues/camera pans so you know to hold select button to skip
  • Removed player collision with turrets so you can move through them
  • Removed a ton of fluff dialogues so the gameplay is interrupted less
  • Balanced crossbow turret and axe turret upgrades
  • Balanced Ginnar's health so it takes longer for him to be killed
  • Decreased boss scrap drops from 100/150 to 50
  • Increased top-tier upgrade price from 60 to 80
  • Improved all sneak sections so can sneak or fight to progress
  • Improved gamepad support for main menu and workbench
  • Improved level layouts to minimize backtracking
  • Improved puzzle design to minimize confusion
  • Improved battle design for Mushroom Meadows so more challenging
  • Fixed bug where default resolution was not set correctly
  • Fixed Nithing Realm checkpoint bug that caused level to start in broken state
  • Fixed Crystal Guardian getting stuck in a kick loop
  • Fixed mouse cursor not always showing when using mouse
  • Fixed getting stuck on grey screen if die after Kakaaw dies
  • Fixed checkpoints not saving progress if any enemy spawner was active
  • Fixed not being able to backtrack to certain keys or chests

Mixing action-adventure and tower defense, Dwerve is out now

Dwerve is a bit of an odd one, blending together elements of a dungeon-crawling action adventure with tower defense and it's out now.

Read the full article here: https://www.gamingonlinux.com/2022/06/mixing-action-adventure-and-tower-defense-dwerve-is-out-now

New Bundles + Roadmap

Hi Warsmiths!

Today we're announcing 2 new bundles for Dwerve!

Dwerve + Soundtrack


Enjoy the adventurous and emotional music of Dwerve composed by Mordi (Martin Lande). Dwerve (Original Soundtrack) features 30+ songs that highlight the whimsical lands, unforgettable characters, and exciting narrative points that the player experiences in the epic action-adventure RPG.

https://store.steampowered.com/bundle/26329/Dwerve__Soundtrack_Bundle/

https://store.steampowered.com/bundle/26329/Dwerve__Soundtrack_Bundle/

Dwerve + Builder Simulator


Builder Simulator is the perfect game for those who want to build a house, from the ground up, one brick at a time.

https://store.steampowered.com/bundle/26596/Build_your_Dungeon/

https://store.steampowered.com/bundle/26596/Build_your_Dungeon/

Roadmap


Just because Dwerve has launched does not mean our journey has ended. This is just the beginning! In addition to quality of life updates, we have some other cool stuff panned:

[h2]Boss Rush Mode[/h2]

This game mode has you face off against each of the bosses with special conditions and modifiers. We're still exploring different options for how this game mode will function, but I'm sure you all will enjoy it.



[h2]World Map[/h2]

Whether it's to unlock a chest you missed, complete an achievement, or visit the Hall of Heroes to read the Kickstarter backer quotes, the World Map will let you replay any level.



Give Us Feedback


Thank you all for supporting us! Our team is hard at work fixing bugs and improving the game based on your feedback. If you have any suggestions for improving the game, please let us know on Discord: