Combat system of There is No Light Pt.I!
[h3]Greetings!
In today's update we'll explain about the game's combat system for every weapon and its skill set. We divided this update in two parts, with Omen and Superbia, Mendacium and Avarice will come next, follow the updates![/h3]

The key feature of the “There Is No Light” combat system lies in the dynamic gameplay with quick weapon changes. After killing each of the main bosses, the player receives a new weapon. Proper use of all 4 weapons and their combination on the fly opens up a huge number of opportunities and combat situations, and the lack of pauses when changing weapons keeps the dynamics and fast pace of battles.
[h2]Rage System[/h2]
Each weapon has its own unique playstyle and skill set. To use skills, the hero needs to accumulate a rage gauge, which is filled by damaging enemies or environment. The Rage system encourages an aggressive playstyle, as you can only use abilities when you are attacking enemies, or when you are on the verge of death. Holing up is not an option.
[h2]Omen[/h2]

A versatile sword that is available from the start. The only weapon in the game that doesn't break. Omen skills are able to stun enemies for a short period of time. Omen also has 4 interchangeable blades that allow you to play more aggressively or with a bias towards healing.
[h3]Rebound[/h3]
Press the “Ability” button after using any Omen skill to jump in the opposite direction.

[h3]Lightning Cut[/h3]
While dashing, press the "Ability" button to fly through the nearest enemy, dealing lightning damage to them.

[h3]Phantom Dash[/h3]
When performing a second dash during an enemy attack, the Hero instantly moves to the end point of the dash.

[h3]Energy Wave[/h3]
Hold the "Ability" button to charge and release a wave of energy.

[h2]Superbia[/h2]

Gloves aimed at a fast fighting style. They are capable of inflicting maximum damage per unit of time, but after that they overheat and become inaccessible to attacks. Thanks to the skill that increases mobility, the hero gains the ability to quickly move across the battlefield from target to target.
[h3]Crushing Blow[/h3]
When using the Superbia ability, a buff is applied to movement speed and attack.

[h3]Dash Acceleration[/h3]
Superbia's attack and movement speed buff also increases dash speed.

[h3]Fast Pace[/h3]
While using Superbia, the hero gains an additional dash.

[h3]Stun[/h3]
The combo's final attack deals 2 damage, as well as grants the ability to detonate Mendacium bombs on enemies and interrupt enemies' yellow attacks.

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In today's update we'll explain about the game's combat system for every weapon and its skill set. We divided this update in two parts, with Omen and Superbia, Mendacium and Avarice will come next, follow the updates![/h3]

The key feature of the “There Is No Light” combat system lies in the dynamic gameplay with quick weapon changes. After killing each of the main bosses, the player receives a new weapon. Proper use of all 4 weapons and their combination on the fly opens up a huge number of opportunities and combat situations, and the lack of pauses when changing weapons keeps the dynamics and fast pace of battles.
[h2]Rage System[/h2]
Each weapon has its own unique playstyle and skill set. To use skills, the hero needs to accumulate a rage gauge, which is filled by damaging enemies or environment. The Rage system encourages an aggressive playstyle, as you can only use abilities when you are attacking enemies, or when you are on the verge of death. Holing up is not an option.
[h2]Omen[/h2]

A versatile sword that is available from the start. The only weapon in the game that doesn't break. Omen skills are able to stun enemies for a short period of time. Omen also has 4 interchangeable blades that allow you to play more aggressively or with a bias towards healing.
[h3]Rebound[/h3]
Press the “Ability” button after using any Omen skill to jump in the opposite direction.

[h3]Lightning Cut[/h3]
While dashing, press the "Ability" button to fly through the nearest enemy, dealing lightning damage to them.

[h3]Phantom Dash[/h3]
When performing a second dash during an enemy attack, the Hero instantly moves to the end point of the dash.

[h3]Energy Wave[/h3]
Hold the "Ability" button to charge and release a wave of energy.

[h2]Superbia[/h2]

Gloves aimed at a fast fighting style. They are capable of inflicting maximum damage per unit of time, but after that they overheat and become inaccessible to attacks. Thanks to the skill that increases mobility, the hero gains the ability to quickly move across the battlefield from target to target.
[h3]Crushing Blow[/h3]
When using the Superbia ability, a buff is applied to movement speed and attack.

[h3]Dash Acceleration[/h3]
Superbia's attack and movement speed buff also increases dash speed.

[h3]Fast Pace[/h3]
While using Superbia, the hero gains an additional dash.

[h3]Stun[/h3]
The combo's final attack deals 2 damage, as well as grants the ability to detonate Mendacium bombs on enemies and interrupt enemies' yellow attacks.

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