Ecosystem 1.01 - Bugfixes
PATCH NOTES
Ecosystem 1.01
Improvements to the 'force bilateral symmetry' option in the evolutionary parameters panel:
Fix: several bugs in mutation code that could result in a loss of symmetry even if 'forced symmetry' is enabled.
Fix: limbs on the back or belly can be offset from the center, and twisted into asymmetrical positions.
Fix: paired limbs on the end segment of the body can result in flesh to be dragged towards one of those two limbs.
Fix: symmetrical limbs can interact with the body differently, eg with one limb being a fin while the other remains thick, etc.
Fix: error in soft cap computation could in rare cases cause large spikes in population when specific well-fed creatures died.
Fix: gifts can float outside the creature's mouth as a result of physics instability in its body.
Fix: errors can occur in procedural materials when savegames are loaded in quick succession.
Fix: null reference error that could occur when the game corrects a physics calculation that has blown up.
Fix: subspecies notification can overlap the explainer text for subspecies.
Fix: rare error could prevent the 'finish editing' button in the editor from functioning.
Ecosystem 1.01
Improvements to the 'force bilateral symmetry' option in the evolutionary parameters panel:
Fix: several bugs in mutation code that could result in a loss of symmetry even if 'forced symmetry' is enabled.
Fix: limbs on the back or belly can be offset from the center, and twisted into asymmetrical positions.
Fix: paired limbs on the end segment of the body can result in flesh to be dragged towards one of those two limbs.
Fix: symmetrical limbs can interact with the body differently, eg with one limb being a fin while the other remains thick, etc.
Fix: error in soft cap computation could in rare cases cause large spikes in population when specific well-fed creatures died.
Fix: gifts can float outside the creature's mouth as a result of physics instability in its body.
Fix: errors can occur in procedural materials when savegames are loaded in quick succession.
Fix: null reference error that could occur when the game corrects a physics calculation that has blown up.
Fix: subspecies notification can overlap the explainer text for subspecies.
Fix: rare error could prevent the 'finish editing' button in the editor from functioning.