Ecosystem - An Evolutionary Simulation - Demo Available Now!
Ecosystem is a simulation game focusing on the astonishing processes of evolution, the intertwining systems that work together to bring life to the oceans and the emergent properties that spring from them.
Some fish-like creatures swim along a vibrant ocean floor
Start by crafting your submarine environment - your artist's palette is loaded with rock, corals and plants. The intricacies of the world you create will have profound effects on the creatures that will inhabit it. The tiniest nook may become a safe haven for eggs that drift on the eddies of the ocean current, or a vibrant kelp forest may provide food for herbivores and hunting grounds for their predators.
Current simulations are based on Lattice Boltzmann methods
Creatures in your Ecosystem run a full evolution simulation modelled after real-world science. Their body shapes and behaviours are subject to the processes of natural selection. Creatures will have a chance to pass on their genes to the next generation if they pass the gauntlet of tests life throws at them. Over time, traits caused by mutations in their genetic code will be passed on if they aid the species and naturally die out if they don't. The end result is life forms uniquely adapted to the environment you create.
[previewyoutube][/previewyoutube]
Predators chasing their prey. Dramatic!
Ecosystem is being developed solely by Tom Johnson, developer of Enemy (2015) and published by Slug Disco Studios. The older demo for the game has been out for some time now and Tom has been collating feedback and adding an abundance of features, many of which are present in the newer demo that has been released as part of the Steam Autumn Game Festival! Ecosystem is planned for release in 2021.

Start by crafting your submarine environment - your artist's palette is loaded with rock, corals and plants. The intricacies of the world you create will have profound effects on the creatures that will inhabit it. The tiniest nook may become a safe haven for eggs that drift on the eddies of the ocean current, or a vibrant kelp forest may provide food for herbivores and hunting grounds for their predators.

Creatures in your Ecosystem run a full evolution simulation modelled after real-world science. Their body shapes and behaviours are subject to the processes of natural selection. Creatures will have a chance to pass on their genes to the next generation if they pass the gauntlet of tests life throws at them. Over time, traits caused by mutations in their genetic code will be passed on if they aid the species and naturally die out if they don't. The end result is life forms uniquely adapted to the environment you create.
[previewyoutube][/previewyoutube]
Predators chasing their prey. Dramatic!
Ecosystem is being developed solely by Tom Johnson, developer of Enemy (2015) and published by Slug Disco Studios. The older demo for the game has been out for some time now and Tom has been collating feedback and adding an abundance of features, many of which are present in the newer demo that has been released as part of the Steam Autumn Game Festival! Ecosystem is planned for release in 2021.