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Update to Demo - Fixes

Some fixes in this update for common issues that have become apparent as the demo has had a wider audience.

  • Fix: stored and player-made creatures have their neurological DNA overwritten on birth
  • Fix: stored and player-made creatures pass the wrong DNA on to their children, resulting in extreme maladaption over time
  • Fix: when you spawn a stored creature, it immediately splits into multiple 'species' even though they all descend from the same originator
  • Allow modified creatures to mutate physiologically after enough generations have passed
  • Fix: bug that could result in player-made creatures being culled upon maturation
  • Fix: some issues with removing plants
  • Allow changing brush size when removing plants
  • Fix: plankton don't reproduce correctly if it's the first thing placed
  • Fix: eggs, seeds and plankton sometimes phase through cave walls and ceilings