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Development Update #09 - Terraform Update Coming Soon

Hey folks! Welcome to the ninth development update!

In this update we will hear what Tom's been up to recently alongside some more of our favourite community content!

[h2]Message from Tom[/h2]

Hello everyone,

Welcome to the ninth development update. I'm just completing the last few bits and pieces of what I've been thinking of as the terraforming update, which will be available for beta testing early next week. In the real world, many of the most interesting ecosystems are in places where different environments and their associated communities overlap, and this update is intended to facilitate that in-game as well.

The current suite of tools for terrain adjustment are geared mostly towards small-scale modifications, but with this update, it will be possible to modify terrain on a macro-level scale. With the new tools, you will be able to mix in other terrain types, e.g. adding areas where sharp, jagged rocks protrude out of an otherwise smooth sandy beach.

[previewyoutube][/previewyoutube]

With the significantly larger brushes available, it will also be much quicker to add mountains and valleys, so it should be much easier to make something like a continental shelf or a trench to an environment. You will also be able to adjust water properties locally, so water color can vary at different places on the map instead of being set for the whole area at the beginning of the game.

[previewyoutube][/previewyoutube]

And lastly, you will be able to copy regions of terrain and paste them elsewhere in the map.

[previewyoutube][/previewyoutube]

That's all for this update. Thanks for reading!
Tom Johnson

[h2]Screenshot Central[/h2]


Stobz shared these angry looking creatures!


FireTurkeyOne got festive in December with this Christmas-esque scene.


Jitse Bijlmakers shared this one finned creation.


Zayven upload this smoll boi!