v0.17 Patch Notes - 16th April 2021
PATCH NOTES
v0.17
CHANGES
PERFORMANCE
BUGS
v0.17
CHANGES
- Prevent unpredictable plant die-offs that were resulting from forager overfeeding by increasing the plant time-scale.
- Automatically clean up small floating remnants that can be left after digging.
- Minimap: allow toggling terrain, plant and creature display.
- Minimap: legend supports 20 species instead of 10.
PERFORMANCE
- Improve efficiency of target-seeking AI, which became worse the more creatures there were.
- Fix performance degradation when food source placement menu is visible.
- Fix poor performance after loading a saved game.
- Fix excessive memory usage by procedural materials used for creature skins.
BUGS
- Fix issue where saved DNA can get its food source set to 'any', which results in it never maturing (included in hotfix to v0.16).
- Fix issue where the player can change the timescale while the game is paused.
- Fix issue where creatures' current behaviors were not loaded but instead recalculated.