Evolution Sandbox+ Update Moving from Open Beta To Full Release!
PATCH NOTES
Previewed species no longer re-randomize when the player clicks spawn or reopens the menu.
Fix: When clicking on the "Hide/Show HUD" key binding button, it incorrectly sets the "Quickload" key binding.
Fix: The player is prevented from setting a key binding to the F1 through F12 keys, even though Quicksave and Quickload are rebindable and are by default F8 & F9.
Fix: On some resolutions, text on the retrain species dialogue does not display and the species preview window is in the wrong location.
Fix: The speed of the preview appearing, rotating, and disappearing is tied to the 0.5/1/2x speed of the game in the lower right hand corner.
Fix: After changing the mating type via the Evolutionary Toolbox, the F5 Species window and the Phylo Tree still displays the previous values.
Fix: If a creature dies while the player changes diet in the Evolutionary Toolbox, the button can stop responding to clicks.
Fix: Under some circumstances the species preview window can get stuck enabled and remain visible in the HUD when no longer relevant.
Fix: If the player cancels after clicking the stored/editor/online animal buttons, the game reselects the forager button, but in an incomplete state.
Fix: 'Nonviable' refund message displays if the player retrains the species due to it incorrectly registering as an extinction.
Fix: If the player spawns species, quickly changes the selected diet type, and then spawns again, the game may the old type rather than the new one.
Previewed species no longer re-randomize when the player clicks spawn or reopens the menu.
Fix: When clicking on the "Hide/Show HUD" key binding button, it incorrectly sets the "Quickload" key binding.
Fix: The player is prevented from setting a key binding to the F1 through F12 keys, even though Quicksave and Quickload are rebindable and are by default F8 & F9.
Fix: On some resolutions, text on the retrain species dialogue does not display and the species preview window is in the wrong location.
Fix: The speed of the preview appearing, rotating, and disappearing is tied to the 0.5/1/2x speed of the game in the lower right hand corner.
Fix: After changing the mating type via the Evolutionary Toolbox, the F5 Species window and the Phylo Tree still displays the previous values.
Fix: If a creature dies while the player changes diet in the Evolutionary Toolbox, the button can stop responding to clicks.
Fix: Under some circumstances the species preview window can get stuck enabled and remain visible in the HUD when no longer relevant.
Fix: If the player cancels after clicking the stored/editor/online animal buttons, the game reselects the forager button, but in an incomplete state.
Fix: 'Nonviable' refund message displays if the player retrains the species due to it incorrectly registering as an extinction.
Fix: If the player spawns species, quickly changes the selected diet type, and then spawns again, the game may the old type rather than the new one.