1. Ecosystem
  2. News
  3. The Behaviour Update - Coming Soon!

The Behaviour Update - Coming Soon!

Hello Everyone,

Welcome to the March development update! My work on the next major update, the Behavior Update, is coming to a close and should be ready for a March release date. With the new batch of features, I hope to give creatures more autonomy, more to do with their lives, and more ways to differentiate themselves from other species.

Creatures now need to find shelter and rest, can build nests to lay eggs in, can feed on insects on the water surface, can gather food to bring to their offspring, and can play and socialize.

They can also adapt to swim in schools or communicate with bioluminescence:

[previewyoutube][/previewyoutube]
Bioluminescence

[previewyoutube][/previewyoutube]
Schooling

They can also evolve vocalizations, the development of which involved making a simplified 'fish synthesizer' and specifying pitch and volume envelopes in each creature's genetic code, subject to mutation along with everything else:

[previewyoutube][/previewyoutube]
Vocalisation 1 - Best heard between 10-50s

[previewyoutube][/previewyoutube]
Vocalisation 2

I'm hoping that all of this will add further depth and variety to the gameplay and make your species and ecosystems feel even more unique. Thank you for reading!

Tom Johnson