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Combat Update Open Beta - New Patch!

Thank you everyone for your continued help testing the combat update! We have one last patch (hopefully!) before we look at launching this onto the main branch.

Changelog:

  • Add visualizations for the following traits: thick skin/protective fat, carapaces, and spikes.
  • Health bars, damage/status text, and particle effects now fade correctly with distance.
  • Show current status effects on the creature selection display.
  • Fix: the body part menus in the combat stats display reorder as creatures move the body parts they are pointing at, making it difficult to read.
  • Fix: offscreen status effects (text and particles) can appear in incorrect places and move erratically.
  • Fix: damage and statuses can sometimes pop up at the same location and overlap.
  • Fix: when a currently selected creature is stunned in combat, it can prompt the revive button to appear.
  • Fix: when a creature is stunned in combat, and it was being viewed with the neurology or follow camera, those camera views end.