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Ecosystem News

Ecosystem Launch Date Revealed!

Let's just get straight into it with the shiny new trailer revealing the game release date:

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If you don't have time to watch the trailer then the tldr is that Ecosystem 1.0 launches November 8th!

Alongside this announcement we've also given the Ecosystem demo an overhaul to bring it more in line with the polish of the full game. Below you can see the full patch notes for the Ecosystem Demo.

DEMO PATCH NOTES
The previous version of the demo was based on the full release version 0.71. This update brings it up to parity with the latest version of the full game. This list of patch notes includes all large-scale changes from 0.71 to today, including those already part of the main game:

FEATURES
Increased creature autonomy: after learning first to swim and then to seek out targets, creatures enter a life stage in which they are more autonomous in their decision-making, attempting to fulfill their individual needs. The following new behaviors are now available to creatures: finding shelter and resting, building nests, feeding on insects on the water surface, gathering food to bring to their offspring, playing and socializing, chasing each other or knocking stones around, swimming in schools, bioluminescence, and singing.
Reworked creature fertility and energy so that the odds of survival and number of offspring is less influenced by random factors.
Creatures now remember the locations of food seen while exploring.
Enabled the terraform and water color brushes in the Terrain Menu for use in the demo.
Updated the tutorial text for brevity and to better focus on key aspects of the game.

PERFORMANCE
Rework all Coral and some Misc food source level-of-detail meshes.
Rework the minimap to be more efficient when there are large numbers of plants in an environment.

BUGS
Fix: Changing the diet on the evolutionary parameters menu prior to spawning a stored or online creature does not actually change the diet.
Fix: Some text overlaps in graphics menu in English and German.
Improved line-of-sight checks before creatures resort to pathfinding to prevent cases where creatures swim far up because their target is behind a small bump.
Fixed some errors with line of sight checks that could result in creatures not seeing food/mates that actually should have been visible.
Fixed error where color comparisons could be incorrect when checking how well a creature blends in with its environment.
Fix error that could cause some saves to fail to load.
Fix: boosting a creature creates offspring that are not initialized properly.
Fix error that can occur when a creature is recovering from a staggered state and actively targeted by another predator.
Fix: On rare occasions, creature models can freeze and end up floating permanently in the water.
Fix: On rare occasions, plant models can freeze and be unremovable by the player.
Fix: messages about species maturation and nonviability remain on the screen while the game closes down after exiting
Fix minor errors that could occur when the plankton cursor was outside of the game region and when displaying traits for certain creatures, which could impact performance.

September Community Update!

Greetings everyone! Ecosystem was in some wonderful events during the month so you can say our September was... eventful. *Cough* Bad puns aside, let us get right into today’s monthly update!


One Special Day


We got to participate in One Special Day 2024, organised by Special Effect, to help level the playing field for physically disabled gamers. Gamers were getting more than just games in this event – they were also helping a great cause! Speaking of two birds with one stone!



Tokyo Game Show 2024 Steam Event


Another exciting event we took part in! We're honoured to be featured on the Tokyo Game Show 2024 Steam page alongside many other amazing titles!



And that's all for now! Be sure to check out our Twitter, TikTok and YouTube for the latest updates of Ecosystem!


August Community Update

Hey everyone!
We're at the end of August and summer is almost over already? Where did all the time go? And it's time for another monthly update already!


Back to School Celebrations
When summer ends, school begins. To get everyone up to speed for their biology class, we are taking part in the Back to School Games Celebrations organised by Spirit City Lofi. The event is still ongoing at the time of posting this community update so do go ahead and check out all the amazing educational games!


Community Screenshot
Here’s a screenshot of feldspar from our Discord community showcasing a “minor” population growth, when the foragers didn’t have any predators to keep their numbers in check. Luckily feldspar managed to create an excellent apex predator called Banana Mantis (guess which one is it) and the overpopulation crisis was successfully averted.


That’s a wrap for the month and now back to the grind on the 1.0 update. Don't forget to check out our socials on Twitter, TikTok and YouTube for the latest news!


July Community Update 🦀

Hi everyone!
The first half of 2024 really went by in a blink of an eye and July is already almost over. In this monthly round-up, we have some exciting news to share!

New Models
Yes, crustaceans are coming! You might have caught a glimpse of them on our Twitter or TikTok, and here’s another display of the crustacean head models from different angles. They will be part of our 1.0 release and details will be announced at a later date. Please look forward to more news on our socials!


Community Screenshot

An amazing screenshot from the community, this time from ipoopsometimes from Discord! Interesting username aside, I think we can all agree that this is a beautifully layered reef, almost as if the coral is glowing under the depths!


On that note, we shall end this community update here. We’ll be sharing more news about Ecosystem and the 1.0 full release on our socials so be sure to follow us on Twitter, TikTok and YouTube! See you again next month!


June Community Update

June is ending and we are well into the summer heat. Here’s another monthly wrap-up for Ecosystem!


Games for Waves
8th June is World Oceans Day, and to celebrate this occasion, we took part in the amazing Games for Waves 2024 to support the Whale and Dolphin Conservation. Other than a discount on our game during the event, part of our proceeds also went to help WDC’s work on protecting whales and dolphins in the wild.


Community Screenshot
Our community has created many stunning ecosystems. Here's a beautiful coral reef by Mr.FruitCup on our Discord. Seems like he managed to get it to occur naturally too. Just look at the vibrant colors!


That’s all for this month! In the meantime, more content for Ecosystem is in the works. Be sure to follow us on Twitter, YouTube or TikTok for any updates.