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Bandit the game News

Update - saving fix

Hi :)
- i added a new death animation for all enemies
-after when you kill if you forget get trophies from bodies, now after load will show up as a graves.
-now, after your death all prices for your head will be canceled.
-now, every npc with a new quest will have an exclamation mark above their heads
-items and npcs (to kill) will not be visible until you take quest, that is related to it.
-i added main chests for resources, that allows you collect resources from you outposts from far. Chests are available in command center
And the most important:
I rewrote whole save/load system. Save files are now compressed. Game load faster, but save make little lag when save. And no more corrupted files!
I could have missed some variable or something. Let me know how works :)


Update fix

Hello friends :)
Change log:
-fixed second big chest from build menu, now it open normally
-fixed bug that allowed build for free
-fixed sort function : potions don't disappear from inventory anymore
-fixed sort function : items do not duplicate anymore
-towers dont need resources to work, but cost of building towers are higher.
-troops also have higher cost.
-towers have homing arrows / spells. Why? The enemies were too fast and towers had trouble hitting them.
-raid map should normally work now
-raid map has been replaced with new map, showing bigger part of the empire.
-raid map - hovering over the icons, will now display the region level and information about the raid
-saving and loading of regions progress, now is working normally. Previously, after returning to a region already visited, the game loaded the region's progress only once per load of game... I could explain it better, but there's no reason why, since I fixed it xD

The next update will bring new death animation, fixed quests, and an improvement save/load function, that will save/load faster, with less problems.



Update

Hello friends.
Change log:
-some monsters will give more meat
-fixed Inventory sorting, sort will no longer removes potions from inventory.
-fixed stuck in the floor in a newly built building after loading the game.
-added wells from which you can draw water have been added to most regions
-hunger and thirst no longer kill, but:
If hunger drops to 0 - your max health will be limited to 20% (you will lose health until it drop to 20%)
If thirst drops to 0 - your mana and stamina will drop to 0%. That mean no spells, no skills, no sprint, no heavy attacks, no blocks.
-fixed quests from message board
If you stuck with quest items use console to remove them. How??
Open console (f2) and type remove xxx where xxx put item name(dont forget use uppercase and lowercase letters).

FREE TO PLAY

Hello
In the coming days, the game will switch to the free to play model.
I would like to thank everyone who bought my game.
Everyone who helped in the development of the game can count on a free key to the first paid dlc in the future.

Update fix

-"build mode" button fixed- now doesn't close your inventory if you are not in build areas
-fixed leather production at crafting stations
-fixed exit from tunnel to the city
-added sound after saving game successfully
-fixed (i hope) corruption of save files (needs more tests)