Space Engineers 2 Dev Diary: January 15, 2026

The fighter cockpit has an interesting history. It originally started as a mod on the SE1 Workshop, and it became so popular that we eventually added our own version to the base game, with the full blessing of the mod author. I always enjoy moments like this, where something born in the community becomes part of Space Engineers for everyone.

Here are the first concepts of the fighter cockpit for SE2. You can see the whole journey, from the initial black and white silhouette sketches, to the rough and more refined interior studies, and finally to the early visualizations of how the finished model might look.

It is still work in progress, but this is exactly how a block begins its life in SE2 – one line, one shape, one idea at a time.

I realized we never showed you the small version of the piston, which is coming in VS2.2. Bit by bit, VS2.2 is taking shape and it will bring the tools that survival engineering really needs.

And finally, let me show you our new stackable Wind Turbine. This block has been designed so you can place one turbine on top of another, creating a seamless look and a continuous wind blade motion across the entire stack.

To me it already feels satisfying to build with – even in this early form. I am really looking forward to seeing what kind of towers and engineering solutions you will create with this.
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]
Question to you: What block would you like to see return next?
Full Blog Post: https://blog.marekrosa.org/2026/01/mareks-dev-diary-january-15-2026/

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