Space Engineers 2: Planetary Events, Weather Preview

With VS2.2, we’re introducing the Planetary Events system, starting with weather as its first concrete event type. It’s a systemic layer meant to give planets more life and variation over time.
For now, weather is meant to shape how planets feel and behave, rather than acting as a constant obstacle.
All events are biome-driven and planet-specific. Planetary Event types coming in VS2.2 are:
- Weather: Sandstorms
- Weather: Rain
- Meteor Showers
[previewyoutube][/previewyoutube]
Alongside weather, Meteor Showers are also part of the Planetary Events system, handled as a separate event type. Meteor showers can damage characters and grids, but not voxel terrain, and can occur on Verdure (primarily wasteland biomes), Palatine, Caligo, and Kemik. These events run at low frequency by default and are truly random - they do not target players or their grids.

🛠️ Feedback & Support - https://support.keenswh.com/
🗺️ Roadmap: https://2.spaceengineersgame.com/roadmap-2/#current
🛰️ Discord: https://discord.gg/keenswh
📫 Newsletter: https://www.keenswh.com/newsletter
➡️ Connect and find us on your platform of choice: https://www.keenswh.com/connect/

https://steamcommunity.com/games/1133870/announcements/detail/526490645242578677 https://steamcommunity.com/games/1133870/announcements/detail/526490645242578675 https://steamcommunity.com/games/1133870/announcements/detail/520863048256192869