The player animation update V1.2
In the past two weeks, we have been summarizing feedbacks from all of you and trying our best to refine things. As promised, we are finally able to push out this 2nd update, to deliver a whole new player animation experience.
Update of this version include:
1. Player jump animations refinement
2. Player fall animation refinement
3. Melee weapons animations refinement and transition frames added
4. Range weapon transition animation added
5. Player vocal sound effect update
6. Enemies’ gravity force increased
7. Enemies’ health bar refinement
8. Main Menu background music added
9. Game balancing
10. Critical damage system enabled and displays
We believe you’ll have a more enjoyable experience with our updated character animation. Feel free to let us know your thoughts via your preferred social media.
What’s next: We’ll be focusing on content development. In the next update, we’ll have an extended 2nd world with a major boss in it alone with more contents. Also, we’ll introduce a new system for upgrading player and weapons, so it will not be just saving currency anymore! We are aiming to have the major update around September, but please allow us to leave an open specific date as we might need time to solve unexpected technique issues during development.
Thank you all again for your support, please stick with us and help us to improve the game day by day!
Best,
Mirari Team

Update of this version include:
1. Player jump animations refinement
2. Player fall animation refinement
3. Melee weapons animations refinement and transition frames added
4. Range weapon transition animation added
5. Player vocal sound effect update
6. Enemies’ gravity force increased
7. Enemies’ health bar refinement
8. Main Menu background music added
9. Game balancing
10. Critical damage system enabled and displays
We believe you’ll have a more enjoyable experience with our updated character animation. Feel free to let us know your thoughts via your preferred social media.
What’s next: We’ll be focusing on content development. In the next update, we’ll have an extended 2nd world with a major boss in it alone with more contents. Also, we’ll introduce a new system for upgrading player and weapons, so it will not be just saving currency anymore! We are aiming to have the major update around September, but please allow us to leave an open specific date as we might need time to solve unexpected technique issues during development.
Thank you all again for your support, please stick with us and help us to improve the game day by day!
Best,
Mirari Team
