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Wild Terra 2: New Lands News

Update 2.4.400. The Christmas Events Begin!

[p][/p][p]Krampus has returned and stolen the gifts of Iteria's inhabitants! But this is only a small part of the winter story you'll need to unravel, along with the Ragnara. Locals are reporting increasingly frequent encounters with undead who call themselves Dragon Keepers. This update brings a large amount of new content for both new and veteran players.[/p][p][/p][p]Also, festive items and bundles are available at a discount in the in-game store, and you can get free festive frames and icons!
[/p][h2]Get Wild Terra 2 and packs:[/h2][h2]https://wildterra2.com/[/h2][p] [/p][p][/p][p]Wild Terra 2 on Steam:[/p][p]
[dynamiclink][/dynamiclink][/p][p]Thank you very much for your activity, feedback, and support. Thanks to you, the game gets better with every update![/p][p][/p][h2]Patch notes for Update 2.4.400[/h2][p]Added a new Christmas portrait frame and two Christmas avatars that can be obtained for free in the in‑game store![/p][p]
Christmas Event:[/p][p]- A quest chain and daily tasks have been added for Ragnara, to tell you about the ongoing events.[/p][p]- A character dressed as Santa has been added to Hartfurt, selling consumables for crafting decorations for your dominion, Christmas items, and gives out a Christmas gift to anyone who asks every day![/p][p]- Portals to Krampus' Winter Forest and winter creatures are appearing throughout Iteria.[/p][p]- You can find gray squirrels in the forests and fields, and polar wolves in PvP zones; skinning them might open a portal to the Winter Forest.[/p][p]- Mad elves can be encountered in the Winter Forest, as well as when chopping down fir trees, pine trees, and trees on Plague Island.[/p][p]- Dragon Keepers, undead creatures, have been added and can be found in the Winter Forest, the Iterian swamp, and Plague Island.[/p][p]- Skinning Dragon Keepers in the swamps have a chance to spawn a stronger monster, and at the end of the chain, you will face the key boss, the Horned Dragon.[/p][p]- An Eye of the Dragon organ can drop from the servant Dragon Keepers in the winter dungeon, allowing you to summon a solo version of the Horned Dragon boss in the tavern basement. The dungeon difficulty affects the drop rate.[/p][p]- There is a chance to find a dragon egg in the remains of the defeated dragon and in Christmas gifts, allowing you to raise your own baby dragon![/p][p]- Christmas items have been added to loot finds and corpse containers.[/p][p]- The Christmas tree recipe and crafting of Christmas items are once again available.[/p][p]- Christmas gifts can contain themed rewards, as well as "Dungeon Hourglasses," which allow you to reset dungeon activity timers.[/p][p]- New event rewards include useful consumables and unique decorations (capes, mount skins). New capes and mount skins can be found in Christmas gifts and from Krampus' loot.[/p][p]- The inhabitants of Iteria have decorated Hartfurt and the tavern for Christmas.
[/p][p]Other updates and fixes:[/p][p]- Reduced the lifetime of the Dominium on the starting island to 4 hours offline.[/p][p]- Added 20 new Christmas daily quests, obtainable from the Christmas Helper in the city.[/p][p]- Increased the number of daily quests given by the Christmas Helper from 1 to 2.[/p][p]- In the Christmas Helper’s shop you can now buy the Christmas Wolf skin instead of the reindeer, and a blue Christmas cloak instead of the red one.[/p][p]- Increased the bonus of the "Green Gift" effect from 20% to 25%.[/p][p]- Increased the spawn rate of all event objects in the world (Portals, Winter Animals, Dragon Keepers) and reduced respawn time to 30–60 seconds.[/p][p]- Fixed issues in the "Winter Forest" dungeon generation where some areas were inaccessible (similar issues may still be encountered).[/p][p]- Updated Krampus loot: all "junk" items and basic resources were replaced with event items.[/p][p]- Added a new type of arrows, "Frost Arrows," which can be found in drops from Mad Elves and Krampus.[/p][p]- Fixed a bug with the running animation of the mount reindeer.[/p][p]- Fixed a bug with the Santa hat scaling on the female character.[/p][p]- Fixed a bug that caused the full quantity of purchased items not to be displayed in the inheritance window.[/p][p]- Fixed a bug that caused descriptions in the shop not to appear when hovering.[/p]

2,000,000 copies! Additional servers opened; dominium timers shortened

[p][/p][p]Thank you for your support and patience! We’ve given away over 2,000,000 copies in less than 24 hours.[/p][p][/p][p]To reduce load on the main servers, we launched four additional servers that will later be merged into their main versions:[/p][p]- Europe PvE \[Number 2][/p][p]- America PvE \[x2] \[Number 2][/p][p]- Asia Pacific \[Number 2][/p][p]- Asia Pacific \[Number 3][/p][p]If you’re a new player and were planning to start on one of those servers, please use one of the additional servers.[/p][p][/p][p]Also, on the Starting Island and on the Continent the time until automatic dominium packing has been shortened. This is a temporary setting — we will restore the previous timers in a few days.[/p][p][/p][p]We’re monitoring the situation and responding to issues as quickly as we can. Please be understanding: a small independent team of four people is working on this game. We know full servers and lack of space are frustrating, and we’re doing everything possible to improve your experience.[/p]

Servers are experiencing overload. Sorry for the inconvenience

[p]Thank you for your support! We didn’t expect so many players to respond and log in at once (more than 350,000 people have already claimed a copy of the game). [/p][p][/p][p]Right now our servers are under heavy load. We apologize for the temporary technical issues and are already working on fixes. For now, automatic population limits have been enabled on popular servers to help mitigate lag.[/p]

Turbo PvE Server Now Live! Wild Terra 2 is FREE TO KEEP until December 18

[p][/p][p]PvE x2 North America server is live! 🎉[/p][p][/p][p]All loot, resources and progression on this server are doubled. Also, remember: all new characters on all servers receive a welcome bonus — an accelerated start for 2 weeks![/p][p][/p][p]To celebrate the launch, Wild Terra 2 is FREE TO KEEP on Steam until December 18! [/p][p]Anyone can add the game to their library for free and it will remain there forever:[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]FAQ[/p][p]Q: Will there be PvE x2 servers in other regions?  [/p][p]A: Not at the moment, but if we see strong interest in the new format, we may open servers in other regions.[/p][p][/p][p]Q: Is it worth starting on other servers now?  [/p][p]A: Absolutely! Pick any region and server (the one closest to you will give the best ping). This game is less about rushing to the end or large online numbers and more about a journey at the pace you enjoy, solo or with other players. All servers are active, even the older ones. Choose a region and PvE or classic mode, and dive into the adventure![/p][p][/p][p]Q: What about extra packs and how important is paid content in the game?  [/p][p]A: Our policy is that extra packs and other purchases are mostly cosmetic. The same functionality can be obtained through gameplay. Premium can also be purchased with in-game currency.[/p][p][/p][p]Q: Will the auction be available on the new server?  [/p][p]A: Yes, the auction will be available on the new server, but for the first few months it will be isolated from the shared auctions. Later, when the server economy stabilizes, we plan to discuss with the community and possibly create a shared auction between PvE Europe and PvE x2 North America, with specific fees and conditions.[/p]

Major Update 2.4.397 — Guilds Overhaul. Stage 1

[p][/p][p]Important: all previous guilds have been disbanded — you must recreate them! Attempts to take another guild’s former name (another guild that existed on the server before) will result in penalties.[/p][p][/p][p]In this update we introduce the first stage of the Guilds overhaul — guilds now have levels, bonuses, quests, and a guild list with an application option. We’ve also added three new high‑level crossbows, including exotic variants, to make this weapon type more attractive.[/p][p][/p][h3]Get Wild Terra 2 and additional packs:[/h3][h3]https://wildterra2.com/[/h3][p] [/p][p]Thank you very much for your activity, feedback, and support. Thanks to you, the game gets better with every update![/p][p][/p][h3]Patch notes for Major Update 2.4.397[/h3][p]Guilds Overhaul — Stage 1[/p][p]Note that this is only the first stage of the new system. Some features, bonuses, levels, XP requirements and other elements may change, and much content is not yet available at this stage. We will monitor feedback to make the new guild system convenient and engaging![/p][p][/p][p]- All previous guilds have been disbanded; you must recreate them.  [/p][p]- Guilds now have levels (30 for now). All guild members can complete special guild quests to earn guild experience needed to level up. All new guild info is shown in the guild window.  [/p][p]- Added 30 basic daily guild tasks and 10 advanced daily tasks (advanced tasks unlock at guild level 10). No more than 2 tasks can be taken per day.  [/p][p]- Raising guild levels unlocks new features (such as a guild hall, storage, passive bonuses for characters, and more) and expands existing ones (for example, maximum guild members, storage capacity).  [/p][p]- A global guild list with guild levels and the ability to apply for membership has been added.  [/p][p]- The guild window now supports toggling display of offline players.  [/p][p]- The cost to create a new guild has been increased from 1 to 10 gold.  [/p][p]- Added NPC “Guild Coordinator.”  [/p][p]- Premium bonus now has an additional effect: +20% experience for completing guild quests.[/p][p][/p][p]What’s new[/p][p]- Added 3 new crossbows, including exotic variants. They have different properties and effects.  [/p][p]- You can now roll for loot in party, guild, or nearby channels using the /random \[max] command. This helps ensure fair loot distribution.  [/p][p]- Added a new exotic material “Mutilated Skull of the Dead,” which can be obtained from the corpse of the Fat Ogre.[/p][p]- Added a level 2 upgrade for the “Reptile Silver Sword,” aligning it with other reptile weapons. The recipe for “Reptile Silver Sword I” has been simplified.  [/p][p]- Recipes for creating all pet essences in Alchemy have been changed and simplified.  [/p][p]
Improvements and fixes[/p][p]- Fixed a bug where the Healer’s Cleansing ability removed only the Stun icon but did not actually interrupt the stun effect.  [/p][p]- Fixed a bug where pet skills could fail to trigger if another skill or attack was used at the same moment.  [/p][p]- Fixed a bug where the following pets showed food in the Naturalist’s Journal even though they cannot be fed: Reaper, Swarm Larva, Mad Ent, Restless Skeleton, Skeleton Swordsman, Skeleton Defender, Cthulhu Priest.  [/p][p]- Fixed a bug that caused mouse controls to stop working if the associated hotkey window was closed while dragging an item.  [/p][p]- Fixed a bug where fuel for a campfire with a cauldron differed from fuel for a normal campfire.  [/p][p]- Fixed spawn zones for animals and monsters in several areas of the continent.[/p][p]- Removed certain props in the Plague City that blocked player and monster movement.  [/p][p]- Optimized several textures from recent updates.[/p]