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Wild Terra 2: New Lands News

PvE team tournament is coming soon!



Welcome all to the first official cross server tournament run by ExEcutioner! (NEW SERVERS ONLY at this time.)

[h3]Registration[/h3]
To register you must have a full team of 5. To participate, just write to the Discord ExEcutioner#9153

[h3]Tournament rules[/h3]
The team leader must live stream on Twitch, YouTube or Steam. This is non negotiable. Any weapons, armor or pets are allowed.

Two teams will enter the dungeon Church on Nightmare difficulty level at the same time. Once both teams have entered the tournament will begin. Both teams have to complete the Church THREE times in a row. The team finishing with the fastest time will win. Once the tournament starts no player substitutes. No help for supplies of any kind from any players outside of the church. All teams must be registered by Friday, January 13th.

[h3]Date and time of the event[/h3]
The tournament will be held on January 13th and 14th!
ExEcutioner is aware of the different time zones in different servers and will work closely with all team leaders to be flexible with your teams schedule. He has promised he will make this happen smoothly.

[h3]Rewards[/h3]
The winners will receive unique decor packs!

  • 1st place. Character portraits, a golden statue to decorate the territory, a decorative helmet, a shield on the back, the title "Redeemer".
  • 2nd place. Character portraits, a silver statue to decorate the territory, a decorative helmet.
  • 3rd place. Character portraits, a bronze statue to decorate the territory.


[h3]For viewers[/h3]
The tournament will be hosted on ExEcutioners YouTube channel: https://youtube.com/@acouplegamers6102
and also on the offical Steam page of Wild Terra 2: https://store.steampowered.com/app/1134700/
where he will show viewers from both teams competing in the church side by side.

Punishment for using bots, cheats and real money trading

We advocate for the game to be as fair as possible and oppose the use of prohibited programs and trading for real money. As a first warning, we have reset the game funds to all RMT merchants and also banned several players who tried to hack the game client.

Repeated violations will lead to permanent blocking of the account and all property of the violator and his associated accounts without the possibility of recovery. We also remind you that in accordance with the rules of our game, there is a responsibility for the purchase of any services and values ​​for real money and also leads to severe penalties.

Update 2.2.337. Large production buildings, decorative cloak slot



In this update, we've added 5 new buildings, a separate slot for cloaks (now it can be worn at the same time as bags!), as well as many other improvements and fixes.

:lunar2019piginablanket: Note that all non-inventory cloaks are now decorative (only displayed if a bag or other cloak with slots is equipped).

[h3]Get Wild Terra 2 and Christmas packs at a discount[/h3]

Wild Terra 2 on Steam:
https://store.steampowered.com/app/1134700/

Thank you very much for your support. Thanks to you, the game gets better with every update!

[h2]Update 2.2.337. Changelog[/h2]

[h3]Improvements:[/h3]
- Added new production buildings: Tanning vat, Large bloomery, Large crucible furnace, Large pottery kiln, Stone Mill (can also be built via upgrade Wooden Mill).
- All non-inventory cloaks are now equipped in a decorative slot (i.e. can be equipped at the same time as bags or cloaks with slots).
- A decorative cloak with a Christmas design has been added, which can be obtained with a rare chance by killing Krampus from the Winter Forest. The higher the difficulty, the more chances!
- Hartfurt Tanner now sells simple capes (three types). They can be worn under decorative cloaks, or worn without it.
- Standard movement speed penalty from bags reduced from 20% to 15%.
- Santa's bag no longer slows down movement.
- Increased the gathering bonus of the Wonder Tool.
- Now you can select a pet by clicking on its HP indicator, and clicking on your HP or Stamina will reset the selection of targets (handy if the Healer needs to heal himself).
- Updated the icon for the Criminal effect.
- Changed recipe for Leprous leather stripes.

[h3]Fixes:[/h3]
- Fixed a bug due to which 6x2 beds could not be moved in some cases.
- Now guardian animals, sometimes spawned during mining and fishing, ignore the reflected damage and do not receive negative effects when attacking the player.
- Fixed a bug due to which the Vampire Bat was not considered a defender and was affected by reflected damage and pet attacks.
- Players now gain a cumulative Infamy effect when defeated by a Guardian Animal, preventing them from mining or fishing at Stage 3.
- Fixed a bug due to which the defender animals do not attack the player after spawning.
- Fixed a bug with the exit from the dungeon when it was blocked by an adjacent room.
- Fixed a bug with the passability under the bridge in the Mine.
- Fixed a bug due to which it was possible to lock the Beetle on the stairs in Brongart.
- Jewelry can no longer be found in graves in the Southern Region.
- Fixed a bug due to which healer skills did not work and triggered a cooldown if the target was outside the healing radius.
- Fixed spawning of skeletons outside the graveyard.
- Fixed a number of bugs that sometimes occur when trading between players.
- Fixed a bug due to which, when removing or replacing a backpack, some items in the inventory could visually disappear and appear only when re-entering the game.
- Fixed a bug due to which sometimes an explanatory inscription did not appear for decor items.

Update 2.2.335. Quality of life improvements and bug fixes



We have added several important QoL improvements. HP of friendly characters and pets is highlighted in a different color, enemy levels are displayed on the map and before entering the dungeon, projectile stacks have been increased, added 6x2 plant area, and other changes and fixes have been added.

Get Wild Terra 2 and Christmas packs at a discount:
https://wildterra2.com/#packs-6397262b6d90601727598a56

Wild Terra 2 on Steam:
https://store.steampowered.com/app/1134700/

Thank you very much for your support. Thanks to you, the game gets better with every update!

[h2]Update 2.2.335. Changelog[/h2]

[h3]QoL improvements:[/h3]
- Health bars for party members, guild members, and friendly pets now displayed in green. The name of your pet is additionally highlighted in a separate color for convenience.
- In addition to the icons and indicators of party members, now also displays their pets in UI.
- Enemy levels are now visible in the dungeon difficulty selection window.
- The map now displays the color of danger zones, as well as the levels of their inhabitants.
- Increased the number of projectiles in one cell: snowballs 100, arrows 100, projectiles for sling 100, throwing spears 50.
- Added Plant area 6x2, suitable for growing any crops except trees.

[h3]Other improvements and fixes:[/h3]
- On the Nightmare in the Winter Forest, with some chance, you can get an additional lost gift.
- Dwarf Marauder has been added instead of Dwarf Ambusher in the Secret Hideout (its level and characteristics are lower).
- Added daily quest to kill Dwarf Marauder.
- Fixed a bug where the hut in the winter forest appeared on the wrong side.
- Fixed problems with passability in the winter forest.
- Fixed a bug due to which some of the black rabbits did not count in the quest of killing them.
- Fixed a bug with highlighting white wolves in the quest.
- Fixed a bug due to which the ability "Bring to the senses" removed only the visual effect, but not the state of stun.
- Fixed a bug due to which windows of objects with action buttons could appear, like containers.
- Fixed a bug due to which the texture of snow on the ground could flicker.
- Fixed pet attacks that could not reach the target.
- Fixed position of zone names on the map.
- Fixed a bug due to which the character was eating healing ointment and bandages, instead of using it.

Update 2.2.334. Winter stories



In this update, we have added Christmas quests and made a number of fixes and improvements.

Get Wild Terra 2 and Christmas reward packs:
https://wildterra2.com/#packs-63188df9945ac260a14fe253

Wild Terra 2 on Steam:
https://store.steampowered.com/app/1134700/

Thank you very much for your support. Thanks to you, the game gets better with every update!

[h2]Update 2.2.334. Changelog[/h2]

[h3]Winter stories:[/h3]
- Added a chain of winter quests from the inhabitants of Hartfurt. The first quest will be added automatically.
- Added daily Christmas quests available after completing Winter stories quests.

[h3]Fixes and improvements:[/h3]
- Balanced rewards from Krampus and the final chest of the Winter Forest.
- Improved rewards from Black Rabbits.
- Added a speed boost to the Black Rabbit mount under the effect of Festive Feast or Festive Mood.
- A portal now appears from the last stage of the Black Rabbit.
- Portals now also spawn on the Beach, and with some chance after skinning White Rabbits.
- The respawn time of all portals has been reduced by 3 minutes
- Increased the effect time of the Festive Table to 3 hours.
- Improved the behavior of the Arctic wolf.
- Improved opening sounds for stolen gifts.
- Fixed a bug due to which fewer portals appeared on the swamps.
- Fixed a bug due to which the room with the house in the Winter Forest could appear with an impassable side.
- Fixed a bug due to which Krampus could get stuck in gifts.
- Fixed bugs due to which animals in the winter forest could run away to an inaccessible area.
- Fixed a bug due to which it was impossible to show items from containers in the chat.