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Wild Terra 2: New Lands News

Complete the achievement first and get rewards!

We announce the hunt for achievements! Everyone participates. Whoever completes the specified achievement first will receive the reward!

After earning the achievement, take a screenshot from your Steam profile and post it to our Discord channel, section #screenshots-and-gifs
https://discord.com/channels/646692515134701571/666948642451750922

Achievement: Rich - Accumulate 100 gold coins.
Reward: Prosperous Merchant pack.

Achievement: Absolute power - Expand your land to the maximum possible level.
Reward: Home, sweet home pack.

Achievement: Silent echo - Get the final reward for completely clearing the Booming echo cave.
Reward: Bard pack.

Achievement: Legend of archeology - Get the final reward for clearing Brongart completely.
Reward: Lord of Pain pack.

Achievement: Across the throat - Kill the Swamp serpent «Devourer» in Swamp of endless moans with a finishing blow.
Reward: Dragon Tamer pack.

Achievement: Big booty - Skin the bear's carcass to get a fragment of his hide.
Reward: Two Steam keys for your friends.

Servers will be unavailable due to technical work

⛏️ Attention. Soon the servers will be unavailable due to technical work on the preparation of new servers and updates. This will show up as a client version error.

Update 2.2.324. Church Dungeon improvement, Optimization



In this update, we have improved the church, added new godsends and increased the overall reward. Added a statue of the Kings in the center of Hartfurt. Part of the graphics optimization has been done.

[h3]Get Wild Terra 2 and reward packs at discounted prices before release[/h3]

Wild Terra 2 on Steam:
https://store.steampowered.com/app/1134700/

Thank you very much for your support. Thanks to you, the game gets better with every update!

[h2]Update 2.2.324. Changelog[/h2]

- Added a statue in the center of Hartfurt in honor of the Kings, when interacting, you will see a list of feudal characters with the King pack.

[h3]Church:[/h3]
- Plague Rat Tail can now be obtained from the corpses of plague rats.
- Godsends have been added to the church (including three new ones, some will require Identification).
- Updated decor in the church rooms.
- The exit in the final room is made more visible (torches of a different color).
- Fixed a bug with passing through the walls in the common room.

[h3]Improvements and optimization:[/h3]
- Improved the speed of monsters and pets in accordance with the speed of the player.
- Now, when opening the split window, the quantity input field is highlighted and you can immediately write the exact quantity with the keyboard.
- Updated and optimized graphics of some buildings.
- Added experimental memory cleaning and vegetation loading.
- Improved graphics quality profiles (Ultra now uses the maximum, while High and Normal are slightly better optimized).
- Optimized textures that took up a lot of memory.

[h3]Fixes:[/h3]
- Fixed a bug due to which quests to kill groups of monsters were counted regardless of difficulty.
- Terrain textures no longer lose sharpness in the corners of the screen.
- Fixed application of the Infection effect from an exotic helmet.

Wild Terra 2. Release trailer and launch time for new servers!

[previewyoutube]https://youtu.be/Fq-XHvUVKJA[/previewyoutube]

[h3]Wild Terra 2: New Lands will release on November 10th at 16:00 UTC (09:00 am PDT).[/h3]

Owners of the Lord of Pain, Dragon Tamer packs and editions will have access to the new servers as soon as they launch on November 8th at 16:00 UTC (09:00 am PDT). We plan to open one new server in each of the regions. Access for pack owners will also help ease the load on the release.

Main Editions and Packs are 25% off until November 10th!

Buy the Bard, Lord of Pain, and Dragon Tamer Editions

Wild Terra 2 on Steam

Hotfix 2.2.323

- Removed the prohibition of using mounts in dungeons. Instead, dismounting has been added when aggressive monsters notice you.
- Base running speed increased by 17%.
Thank you for your feedback. We overdid the speed reduction, and the purpose of banning mounts in dungeons was to fix the ability to safely run through the entire dungeon to the last boss, but we agree that running through an empty dungeon is also very boring. Fixing!
- Fixed spawning of resources on the edge of river banks and slightly increased fishing spots.
- Buttons have been added to the storage of personal items.