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Wild Terra 2: New Lands News

Major Update - June 30. What will it include?



Animal Husbandry. First Stage. Skill, breeding and rearing mechanics, four types of animals and other related content.
Leader animals. Large specimens of animals and monsters of Iteria: 15 rare creatures, some of which will be tameable (for example, Bear-Leader).
Equipment skill level requirement. It will now be more profitable to wear equipment of your level, without jumping to a high tier at the beginning of the game. For example, if you wear Morbium with a level 10 Heavy armor, the characteristics will be lower than in Bronze.
Balance changes. This will affect: weapons, materieals mining, jewelry, pets and more.
Fixes and conveniences. Highlighting quest objects, the ability to change the guild leader and other fixes based on your feedback.

Sorry for no news for a long time. For various reasons, development has been slower in the last couple of months, we should have talked about it earlier. But now the work is in full swing! We will try to fix this, and even more often get in touch on our Discord channel. Thanks for your support!

Punishment for RMT (real money trade)



We strive to ensure that the game is as fair as possible and discourage trading for real money. As a first warning, we have reset in-game funds for the following merchants:

Vaylt_WaO
NegrBoBo
Vorovka
Vesta
Ferma
Mirnvslav
PELLIAJIA
Devka
Divina
Spielman
4ak

Repeated violations will lead to a permanent ban of the offender's account, its associated accounts and all property without the possibility of recovery.

We also remind you that in accordance with the rules of our game, for the buyer of any services and values for real money there is a responsibility leads to severe penalties.

What are we working on? Animal Husbandry skill, Livestock and Pet Breeding



In the last news, we mentioned Animal Husbandry and Breeding. It's time to tell you more about the future innovation.

[h3]Livestock[/h3]
Livestock will be needed to breed animals and obtain various food and resources. They can be settled in chicken coops, various pens and houses. Will be added, for example, chicken, cow, pig and others. It will be impossible to summon and increase their level.

Livestock will have a number of parameters: gender, dominance, maturity, quality, as well as unique perks. The parameters will affect both the receipt of resources and the breeding of offspring (depending on the combination of the parameters of the parents).

The new skill Animal Husbandry will be used to raise and use livestock. As well as other skills, as the level increases, Animal Husbandry will give the owner various bonuses and abilities.

[h3]Breeding Pets[/h3]
It will be possible to get offspring not only from Livestock, but also from Pets. Leaving two different-sex individuals of the same species alone in the paddock, you can get a new pet, the abilities of which will depend on the parents (the chance of getting the ability that the parents had is higher). Perhaps we will also add new, additional perks that cubs will be able to receive.

Save 75% on Wild Terra 2 until May 23!



[h3]Buy on our site: https://www.wildterra2.com/[/h3]

Buy on Steam: https://store.steampowered.com/app/1134700/

Reports from the devfield. What we are working on?



Friends! We continue to write a blog in which we tell what we are currently working on.

  • Animal breeding.
  • A complete change to the beginning of the game. The game will have a new plotline, the story and tasks will be presented through characters, new locations and updated quest chains will be added.
  • Minor improvements and fixes related to balance, dungeons, perception of bonuses, various quality of life improvements.