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Wild Terra 2: New Lands News

Major Update 2.0.277. Difficulty levels, new randomized dungeons, and more!



In this update, we've added a choice of difficulty when entering dungeons, new randomized dungeons for solo players, a system for reporting intruders, and many other improvements and fixes.

[h3]Changelog. Update 2.0.277[/h3]

Difficulty levels:
- Before entering any dungeon, you can now choose one of five difficulty levels. The harder it is, the higher the rewards and levels of opponents!

Dungeons for solo players:
- Mines. Randomly generated dungeons for iron mining. Here you can meet new opponents: Infected Bat, Cave Spider, Insidious Kobold. The entrance is always located in one place.
- Mysterious hideout. A randomly generated dungeon, the entrance to which can be found at random locations on the Continent. Godsends, scraps, bosses and treasures are a real adventure!

Reporting system:
- If you meet an offender in the game world or in the chat, you can inform us about him by selecting the appropriate category: “Cheats / Using bugs”, “Bot program”, “Real money trading”, “Insults, excessive abuse”. This will help to better counteract violators and apply penalties.

Changing bows and sling:
- Added modifiers for armor penetration by projectiles.
- Reduced the cost of crafting arrows, now it have become more affordable and are a good alternative in many aspects of the game.
- Reduced the requirement to craft a composite bow by 5 levels.
- Rebalanced hunting and composite bow, bow parameters are now in line with cost expectations.
- A leather sling has been added to the craft.
- Added new types of sling projectiles, including Spiked - with a chance to cause bleeding.

Other changes and improvements:
- Improved the balance of the Echo Cave. Dangerous opponents have become weaker, and the rewards have been significantly increased.
- Improved the balance of godsends and rewards in the Fort.
- Crypts and the Necromancer's Laboratory are now considered as solo dungeons, you can only enter them alone.
- Now dangerous enemies and bosses have a corresponding postscript to understand their hardcore and the consequences of attacking them.
- Added Iron and Steel Anvils, which are required to craft high tier metal items.
- Improved action window interface, now actions are divided into categories.
- Added six dances.
- Added sound effects for Fort insects' actions and attacks
- Added Cultist sound effects.
- Long timers for production buildings have been reduced from 24 hours to 22 hours.
- Production building timers are now saved even if the server is restarted.
- Improved and optimized terrain surface graphics.
- Updated graphics for a pile of stones and branches, an iron vein.
- There are now fewer unlit areas in the Booming Echo Cave.

Additional Pack Rewards: (to get it, you must re-enter your key in the main menu of the game):
- It is now possible to enter the King's Tower and the Hero's Villa, as well as build constructions, furniture and decor inside. The villa of a successful winemaker will be available later.
- Added wall decoration Shark.
- Added walls and towers of the King.

Fixes:
- Equipping rings from inventory by double clicking now works correctly.
- Fixed a bug due to which the player's grave did not appear if the number of dropped items exceeded the size of the grave container.
- Fixed a bug due to which the mobs in the dungeons did not restore health, being away from the players.
- Fixed bugs with recipes in the Fermentation Barrel.
- Fixed a bug due to which heavy shields could use effects from weapons or traps.
- Fixed a bug due to which it was possible to move the dominium so that parts of the buildings remained outside of it.
- Fixed a bug due to which mobs in the church could be killed with impunity from under the stairs.
- Fixed a bug due to which in some situations it was possible to remain on a mount when exiting a dungeon.
- Fixed a bug due to which death from bleeding caused by crafting was incorrectly credited to the last player who dealt damage to the deceased.
- Fixed a bug due to which the trading state of one of the players could persist, interfering with other actions, if another player disconnected from the server at the time of trading, died or was stunned
- Fixed a bug with sound settings in the game interface. The volume sliders now set the volume from 0 to 100%.

Reports from the devfield. What we are working on?



The next major update will be out on April 22nd. We need more time to better tune and test new changes.

What's will be included in this update:
  • Improving dungeon balance. For example, "Cave of the Booming Echo" will become easier, and the reward for it will be increased. The balance of other dungeons will also be improved.
  • Difficulty selection. Before entering the dungeon, you can choose one of five difficulties, from Easy to Nightmare (the current difficulty corresponds to Normal, the third in a row). The difficulty will determine the rewards, the levels of mobs, as well as their vulnerability to effects.
  • Solo Dungeons - Mines. Randomly generated dungeons for mining iron and other resources. There will also be non-difficult opponents and blockages that will need to be removed with a pickaxe and mining skill. You can only enter the Mines alone.
  • New mobs. Infected Bat, Cave Spider, and Treacherous Kobold.
  • Pack rewards. It will be possible to enter the Hero's villa and the King's tower, as well as install buildings and furniture inside. Added fortress walls and towers of the King, and a wall decoration Shark (Home, Sweet Home pack).
  • A tool for reporting offenders. If you meet an offender in the game world or in the chat, you can easily inform us about him by selecting the appropriate category: “Cheats / Using bugs”, “Bot program”, “Real money trading”, “Insults, excessive abuse”. This will help to better counteract violators and apply penalties.


Also, the update will include several buildings and tools, dances, bug fixes, added sound effects and other changes.

Hotfix 2.0.276

- Fixed several critical bugs and improved stability.

According to your reports, several players have been checked and banned. We remind you that trading for real money, abuse of vulnerabilities, swearing, and insults in the game chat is prohibited in the game. You can report violations to [email protected], and in the next update, we plan to introduce a quick reporting system through the game.

Reports from the devfield. What we are working on?



We plan to release the next major update on April 15th. What we are working on right now and what will be included in this update?

Dungeons for solo players. Small dungeons with randomly generated rooms, enemies and loot to make it more interesting to replay. You can only enter the dungeon alone. We are planning to make two types of dungeons:
  • Resource mines. Dungeons of a few rooms, where in addition to not challenging mobs, you will be able to mine iron and other resources. The entrance to such dungeons will be in one place all the time. These are the dungeons we will add to the game earlier.
  • Dungeons to explore. Dungeons, the entrance to which will appear in a random place in the world of the game. Dungeons are sometimes large and sometimes small. With new opponents, bosses, diaries, stories, and random loot. These dungeons will be more varied - sometimes it will be a difficult challenge, and sometimes just a small basement with an interesting story. These dungeons will be added at a later date and maybe not included in this update.
Dungeon difficulty levels. Several difficulty levels for all dungeons, including solo ones. Before entering, you choose the difficulty yourself. The harder it is, the better the rewards and the higher the levels of enemies!

A tool for reporting offenders. If you meet an offender in the game world or in the chat, you can easily inform us about him by selecting the appropriate category: “Cheats / Using bugs”, “Bot program”, “Real money trading”, “Insults, excessive abuse”. This will help to better counteract violators and apply penalties.

Also, anvils and several other buildings and tools, dancing (woo-hoo!), bug fixes, additional packs rewards, sound effects and other changes will be added.

The auction will appear in the game in the next update (late April - early May). Development of the Auction will take a long time, so we decided to focus on adding new content first.

Update 2.0.275. Windmill, alcohol and other changes!



This update adds a wooden windmill, the ability to brew alcoholic drinks, and many other improvements and fixes.

New features and improvements:
- You can now craft alcohol. Brew different types of beer and other drinks!
- Added several stages of drunkenness with different effects and messages.
- Added "Vomit Potion" to Craft Healing, which removes medium and strong drunkenness.
- Added new buildings: Wooden mill, Fermentation barrel.
- Now the values of the regeneration of health and stamina per second are displayed on its indicators.
- In Restless Gorge, the number of iron deposits and the speed of its spawning have been slightly increased.
- Now, in addition to the Provocation ability, Heavy Shield Strike will also increase the desire to attack you. Ability descriptions now display the numerical value of threat points depending on the skill level.
- Tanks now do slightly less damage.
- Slightly weakened bronze armor and slightly improved iron and steel (iron set 120 is now slightly better than bronze 155).
- Added the ability to create Sugar from Sugar Syrup. And sugar syrup is now obtained by evaporating beets/honey in a cauldron.
- 1 sapling is now used for planting grapes, instead of 4 seeds.
- To grow peas, you now need to plant the peas themselves, not the seeds.
- Now when you click on a character portrait, the window for changing the portrait, title and frame will open.

Fixes:
- Fixed a bug due to which tanning vats could not be built on the floor.
- Fixed a bug due to which the Double XP chance of defense skills was not applied for heavy shields.
- Fixed a bug due to which various objects could visually remain and accumulate in the hands when changing equipment.
- Trees after harvesting will now display the harvest maturity timer.
- Fixed a bug due to which the container that opened when the secret bag was opened worked incorrectly.
- Fixed a bug due to which the secret bag was not opened by double-clicking and when using it from the hotbar.
- Fixed a bug due to which the pet could not change the target if the target is already selected.
- Fixed a bug due to which the use of instant abilities with effects moving to a target (for example, Sprint while running to a loot object) would interfere with the execution of an action.
- Fixed a bug due to which the music in the church could disappear when zooming and rotating the camera.
- Fixed a bug due to which window for changing and selecting a portrait, title, and frame were not closed by pressing the Esc key.
- Fixed graphics of some trees, improved graphics of the ground under garden trees.
- Improved the convenience of interacting with garden trees.
- Added graphics for bronze and iron shovel.
- Added warning and disconnection from the server for the duration of the database backup (once a day for several minutes).