We began to refine the combat system and want to test the first changes:- Increased melee damage range.
- Increased range of melee abilities.
- Reduced time before the bow shot, and increased arrow flight speed.
- Increased swing speed before damage and attack speed with knives, swords, and axes.
- Increased damage to all types of spears with metal tips.
- Added minor changes to balancing some weapons.
- Weapons information now displays DPS (damage per second).
What's new:- The packaging of dominiums has been introduced if their owner does not enter the game for a long time. For basic dominium - 2 days, for wood - 4 days, for stone - 7 days.
- Loungers and campfires built outside dominiums will disappear after some time.
- Added display of the time of the disappearance of corpses, objects on the ground, and public buildings.
- In the recipes added the ability to go on a material recipe by clicking on a material icon.
- Added loot from Dwarfs.
Fixes and improvements:- Fixed a bug due to which satiety could work incorrectly, suddenly recovering and disappearing.
- Fixed a bug that could cause the character to lean back while running, after the end of a slowing effect. Need to test.
- Fixed a bug due to which the campfire bonus required in the recipe of forest soup was not applied.
- Slightly increased the radius of effects from the buildings required for crafting.
- Added information about the number of slots in the information on buildings.
- Fixed a bug due to which previous corrections of inaccessible spawn places did not work.
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