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Wild Terra 2: New Lands News

Hotfixes 2.2.368

- Fixed a bug that prevented adding players to the ignore list.
- The limit on the number of players in the ignore list was removed.
- Fixed a bug that prevented moving planted corn plots.
- Fixed a bug with the incorrect type of Weretoad now it is classified as cold-blooded.
- Increased passive health regeneration for pets: Weretoad, Restless skeleton, and Spider, Conqueror's pet.
- Increased the density of plague monsters and reduced the respawn time in the Infected bog.
- The font size in the fishing interface and experience progress bar was slightly reduced.
- Fixed a description error for unlocking resource-gathering bonuses in the naturalist's journal.

Thank you for your quick reports and bug detection!

Major Update 367. New group dungeon, exotic weapons, friends list and more


Travelers discovered ancient underground sewage channels inhabited by reptiles on the island where a great battle occurred. Witchcraft master Orvin, told about the properties of their organs, which can be combined with plague organs to create new types of powerful weapons.

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Thank you very much for your activity, feedback, and support. Thanks to you, the game gets better with every update!

[h2]Update 2.2.367. Changelog[/h2]

[h3]What's new:[/h3]
- Added the enemies and friends list, allowing players to change the color of markers and names of other players. Players will only see online friends if both have added each other.
- A new group dungeon was added on Abandoned Battlefield Island.
- Added new types of exotic weapons.
- A new quest line for agriculture has been added to Farmer Jack.
- Added a new quest to upgrade the Spectral spear with Guard Sam.
- Added a new event at the Iteria Cemetery.
- Added a new quest with Ragnara from the Junk Shop, detailing the cemetery event.
- A new NPC offering repair services has been added to Abandoned Battlefield Island.
- Added a new ranged combat pet, the Weretoad, with a recipe in the Witchcrafter's cauldron.
- High-level plague monsters now have a new witchcraft organ.
- Added new monsters, fish, organs, and a pet to the naturalist's journal.
- Added a new boss for the tavern basement, the Weak Demon.
- Corn seeds can now be used as fishing bait.
- New fish species have been added to Abandoned Battlefield Island.
- A new dish, Flounder roast, has been added with a temporary damage effect on cold-blooded creatures.
- Two-handed silver swords have a new bonus that reduces skill cooldown, and the critical hit multiplier for the Veteran Silver Sword has also been increased.
- The Feint active skill for swords will now work against powerful strikes that break through blocks.
- A new exotic item, Predator's amulet, has been added.
- Added the ability to dismantle exotic jewelry into toxic reagents.
- You can now obtain a master's brand when crafting exotic jewelry.
- A new daily quest for catching Flounder has been added.
- Added a Blacklist tab in the enemies and friends list window.
- Added new context menu buttons for chat when clicking on a player.
- Added new thematic illustrations to the main game menu and loading screens.
- Added new loading screen tips.

[h3]Fixes:[/h3]
- Now, if all items are taken from a corpse container and cannot be skinned, they will disappear.
- Upon entering and dying in dungeons, the player is resurrected with temporary invulnerability until the first action.
- A short temporary invulnerability until the first action after the resurrection has been added for players with the criminal and outlaw status effects.
- Fixed a bug in the quest line for the decorative item Stone Cloak.
- Fishing zones on the Abandoned battlefield Island have been fixed.
- Renamed the buttons and tooltip for Butcher to Disassemble items.
- Fixed context menu buttons for a chat when adding to the blacklist.
- Fixed message output errors when dismantling items.
- Fixed inaccessible resource spawn zones on the Elion.
- Icons in the naturalist's journal have been corrected for bonuses unlocked for catching Piranhas and Pufferfish.
- Fixed the display of some bonuses in the equipment window and tooltip.
- Added bonus clarification - Reduces negative effect chance with a light shield.

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Major Update 2.2.366. Shrines and exploration of Elion


In this update, we have added the ability to build shrines on the territory of your dominion. These shrines grant temporary effects with global bonuses. Pilgrimage access will be available to all players with permissions for production buildings (furnace icon in the town hall settings). We have also added research content, events, and new side quests to the starting island to showcase the game's features at later stages of character development. Items from events for beginners will also be obtainable on the main continent through fishing, discoveries, corpses, and completing crypts.

Get Wild Terra 2 and rewards packs: https://wildterra2.com/

The newly developed mechanics will allow us to add events, points of interest, and puzzles in future game updates. Thank you very much for your activity, feedback, and support. Thanks to you, the game gets better with every update!

[h2]Major Update 2.2.366. Changelog[/h2]

[h3]What's new:[/h3]
- Added five-tier Shrine structures. The first four allow players to obtain a temporary effect of additional damage against mobs, while the fifth applies the damage bonus to all targets (including players).
- Added two new pets: Biased chicken and Restless skeleton.
- Added new items with associated quests.
- Added events on the Starting island: Wandering ghost and Immortal Golem.
- Added new items: Sword from stone, Barbed hatchet, Novice healer's set, Stone cloak.
- On the starting island, you can encounter a Golden rabbit, which can also appear in the world when butchering hares.
- Added the ability to catch a Goldfish.
- New pets have been added to the Naturalist's journal.
- Some consumable items can now be obtained outside of seasonal events.

[h3]Fixes:[/h3]
- Changed the background music on Abandoned battlefield.
- The "Get quest" button in the inventory is now positioned above the dismantle item option.
- Fixed a bug where the Old mace of the Hermit didn't appear in the equipment window and its weapon poison effect didn't work.
- Fixed a bug where completing a quest would reset the player's waypoint.
- Fixed a bug where all item quests were deleted after sailing to the main continent.
- Fixed the model of the Bronze sword.
- Fixed a chat event bug where the player called their marmot a goat if it stole food from them.

Hotfixes 2.2.365

  • Fixed a bug that prevented moving farming buildings and past events.
  • Fixed a bug that prevented rotating the camera with the mouse if the interface window was closed during dragging.
  • Fixed a bug with missing trees in the graveyard.
  • Slightly increased the crafting speed bonus for the Blueberry bun.


Thank you for your quick reports and bug detection!