1. NIMBY Rails
  2. News
  3. Devblog for October 2020

Devblog for October 2020

Following on the theme of getting more prepared to ship the Early Access release, October was focused on implementing the core gameplay loop of demand -> fares -> satisfaction -> demand. This involved fleshing out some already existing systems and introducing new ones. And a mod system was started, with the idea of having Workshop support from day 1.

https://carloscarrasco.com/nimby-rails-october-2020/