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Devblog for February 2021

What a crazy launch month! I've released more than 20 public builds in a bit over a month, plus answered hundreds posts and support requests, while working every day on the game. But now the hype has died down and many of the bugs died too, so it's time to tackle some more complex development tasks for the 1.1 cycle. Some of those have already started, and others will start soon. Read the blog post for a reminder of the milestones of the past month and what I'm going work on first thing in March.

https://carloscarrasco.com/nimby-rails-february-2021/