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Devblog for March 2024

Work continued with the new pax demand generation system in 1.12, with the introduction of multiple custom demand curves and player defined POIs. In 1.12 it will be possible for players to define custom time based and distance based pax demand curves, to control pax spawn and pax picking of destinations. These curves can alter the built-in population layer, and they can also alter a new kind of game object: points of interest. These POIs will be a special kind of building players can place anywhere on the map, and then assign a population value and a demand curve to them. They then become part of the pax generation for all the stations covering them, and also an attractor for pax demand from other stations. Check the blog post for more details and other new features:

https://carloscarrasco.com/nimby-rails-march-2024/