Devblog June 2020
The technical and not so technical devblog for June 2020 is now available at Carlos' blog:
https://carloscarrasco.com/nimby-rails-june-2020/
The game map now has an order of magnitude more text, and station track links are now better integrated with their siblings, including being able to customize the curve radius. But the big item for June was bringing up multiplayer support for the user-edited part of the game model, and it's finally working. Check the video in the blog post!
https://carloscarrasco.com/nimby-rails-june-2020/
The game map now has an order of magnitude more text, and station track links are now better integrated with their siblings, including being able to customize the curve radius. But the big item for June was bringing up multiplayer support for the user-edited part of the game model, and it's finally working. Check the video in the blog post!