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The Falconeer: Revolution Remaster News

The Falconeer Patch 1.0.0.6

Attention Falconeers!

The PC version of The Falconeer has received a new update - log in now and get it downloaded for some Fast Travel and faster warbirds!

[h2]Gameplay Changes[/h2]

  • Speed for all player birds increased by 10%
  • Rate of fire increased for Magnetar rifle and Lightning Caster, to improve early game difficulty
  • Home/story location now indicated on the map
  • Fast travel now possible to friendly and neutral locations via the worldmap, outside of missions or battle.
  • Epilogue now remains unlocked after getting to the Treefall mission
  • Animations for the bird wandering if getting no input, now a lot more random and subtle
  • 2 and 3 star guns reduced in price to help in early game
  • XP rewards from escorts and trader/persistent ship destruction reduced.
  • pirate unit health reduced by 13%
  • Dreadnot speed increased to be as fast as civilian cutter and mancer praudicus


[h2]Bug Fixes[/h2]

  • Bird collector achievement fixed
  • Ace of Aces, Steel Surgeon and other achievements required one to many kills, fixed
  • Skipping battlemap animations with mouse now fixed


[h2]UI Updates[/h2]

  • Bird name added your stats
  • Cinematic zooms can now be disabled from the settings menu
  • Difficulty displayed in main menu, help players be informed on the option and current state.
  • Story Mission indicated clearer so people don't miss these.
  • Chapter screen now gives more information on each chapter.
  • Controller menu flight axis settings re-ordered with the best mouse option coming up first
  • Controller menu now highlights if certain controls (mouse/camera) cannot be inverted


[h2]Localisation Improvements
[/h2]

  • Japanese localisation improved

Wired Plays The Falconeer Finale

The final segment of our Let's Play series is now LIVE!

Commander Ivy has recovered Gary from the clutches of the pirates - and now they face down the final chapter of The Falconeer.

They are going live RIGHT THIS SECOND - drop on by and send them your energy!

Wired Productions Twitch Channel


We're uploading all of these streams to youtube for those that miss them live, so if you want to catch this....unique....adventure through the Great Ursee over the weekend, so keep your eyes peeled to our Youtube channel!

Wired Plays The Falconeer - Episode 4

We've been having a (spikey) whale of a time playing through The Falconeer as part of our Let's Play series - and right now Commander Ivy is dealing with.... crab problems of EPIC preportions!

You can catch her live right this second on Twitch and watch her soar into chapter 3!

Wired Productions Twitch Channel


We're uploading all of these streams to youtube for those that miss them live, so if you want to catch this....unique....adventure through the Great Ursee, keep your eyes peeled to our Youtube channel for the full series - the second episode is available right here!

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You can catch these streams live every day until Saturday at 15:00 GMT / 07:00 PST / 10:00 EST

The Sounds of The Great Ursee Livestream

Hello Falconeers!

We are just about to start a LIVE interview with Falconeer Composer Benedict Nichols over on our Twitch channel, fielding questions sent in by Discord occupants about the music in the game, and the life of a composer in the gaming space!

Come join us RIGHT NOW, and feel free to ask any questions you have on your mind!

Wired Productions Twitch Channel

Immediately afterwards stick around, because we will be joined by one of our favourite streamers, Commander Ivy, as she attempts to navigate her way through a playthrough of The Falconeer every day this week! Aided by our own budding Warbird enthusiast - Gary!

We're uploading all of these streams to youtube for those that miss them live, so if you want to catch their....unique....adventure through the Great Ursee, keep your eyes peeled to our Youtube channel for the full series - the first of which you can find right here!

You can catch these streams live every day until Saturday at 15:00 GMT / 07:00 PST / 10:00 EST

[previewyoutube][/previewyoutube]

Bring your questions and your best warbird face - the Great Ursee awaits!

The Falconeer Patch 1.0.5.0

The Falconeer has received a brand new patch!

Featuring a couple of localisation improvements, bug fixes and more - the full list can be found below :

[h2]Language Updates[/h2]
  • Korean had the wrong spacing rules applied. Spaces are now correct in Korean
  • Number of improvements on the Russian localisation


[h2]Bug Fixes :[/h2]

  • Clicking leave with mouse would cancel your mission, fixed
  • Sometimes switching to the map would fail, and you'd be left with a town description in view
  • If you got killed wile the camera was zooming on a cap ship or location, you'd enter a zombie mode with detached camera, you now die properly.
  • Player when on fire can again dive in water to douse flames
  • Delivery items could suddenly drop after launch.
  • Delivery items could suddenly shatter when trying to pick up.
  • Mouse would register wrong clicks in the pause menu.


[h2]Gameplay changes :[/h2]

  • Splash damage is now zero on the player from his own mines, in easy and normal
  • Your wingman also won't die in hardcore mode.
  • Delivery items now cannot shatter on ships and enemies (prevention from random despawning in missions)
  • Photomode on mouse should now be smooth
  • In the maw, stealth would sometimes fail to quickly, 5 second buffer added
  • Fly ahead, is now also working when homebound, so a fly home will appear once the mission is done.
  • Fly ahead is available in side missions
  • in some cargo retrieval or salvage missions, the item would be invisible and become impossible to grab, now fixed
  • Impact damage at high speeds is reduced, to prevent to many insta-kills on hitting airships.
  • Falcon cawing reduced in jetstreams
  • 120HZ V-sync improved on Xbox Series S/X (xbox patch will arrive later due to testing)