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The Falconeer News

Mouse issue fix and titlescreen hang fix (again)

Two issues have fixes in this patch.
-the recent title screen hangs should be ok now. or not lead to a block
-mouse control in the menus could hang for no reasons, should be fixed

Bulwark : Falconeer Chronicles has a demo for Base Builder Fest this week

You might or might not know, but the Falconeer has a follow up. But not an air combat game but a base building game. It allows you to start a new settlement on the Ursee after the 'War of the Tree' you experienced the beginning of in the Falconeer.

It's a unique freeform 3D builder that's as much about designing a unique fortress as it will be about interacting with the people and factions of the Ursee.

Here's the trailer
[previewyoutube][/previewyoutube]


And now it has a free demo to try. This is a pre-alpha demo intented to gather feedback and serves as something of a first user test. But I've been running updates for a few days now and I think it's at a good point more people can try it so go ahead here:

https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/


Title screen hang prevention

In certain cases the title screen could hang while attempting to load files, added preventions.

Flat Version input update

-updated the input system to 1.4.4. (unity latest) in hopes of preventing reported issues
-changed some buttonUp code to make sure menu interactions only occur on button release (preventing button bashing weirdness)
-fixed PC HDR support to be working
-turned on hardware tessellation on the portraits

Performance , Minimap moved and some freeze prevention

-removed a sneaky debug log that could drain a lot of performance, might be smoother now
-per request moved the minimap forward an up a bit
-prevented some freezup potentials, (blind guessing for a reported issue, let's pray)