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The Falconeer: Revolution Remaster News

Flat Version input update

-updated the input system to 1.4.4. (unity latest) in hopes of preventing reported issues
-changed some buttonUp code to make sure menu interactions only occur on button release (preventing button bashing weirdness)
-fixed PC HDR support to be working
-turned on hardware tessellation on the portraits

Performance , Minimap moved and some freeze prevention

-removed a sneaky debug log that could drain a lot of performance, might be smoother now
-per request moved the minimap forward an up a bit
-prevented some freezup potentials, (blind guessing for a reported issue, let's pray)

VR Patch 1.0!

When the rubber hits the road, there's bound to be issues. I hope this patch fixes the two reported issues. Here's the breakdown. (this only affects the VR binary)

  • A cheat keycombo was enabled (oops), has now been disabled to prevent random behavior
  • Legacy mousebutton inputs have been removed to prevent random input weirdness
  • Changes to input methods to prevent conflicts with other VR controllers (I hope this prevents the reported Issues but seems to work locally)
  • Some of the map UX was invisble or out of VR view, now fixed
  • Removed legacy screenfade FX that might cause grey screen flickers.
  • added fixedUpdate call for the targeting reticules , changed execution order of said targeting reticules, to add a tiny bit more stability to them and reduce jitter. Partially successful, but my Index is very worn and old so its sensors are jittery all over, hard to verify the issue for me.


The Falconeer Lands on Steam VR

Experience The Falconeer through a whole new perspective with VR available now in a free Steam Update!

Soar through the skies aboard a majestic warbird, engage in epic aerial dogfights, and take on the role of ‘Falconeer’, a powerful airborne warrior traversing a vast world torn apart by generations of poisonous decisions and dissent.

We are proud to announce the surprise release of a free VR update, on Steam, for the award-winning, The Falconeer, alongside a brand-new trailer. For new players, The Falconeer is also currently available for a staggering 60% discount on Steam.  

Unveiled in a captivating surprise trailer, The Falconeer in VR expands the boundaries of the Great Ursee offering fully immersive views of the oceanic world in 3D VR. Soar through the skies aboard a majestic warbird, engage in epic aerial dogfights, and take on the role of ‘Falconeer’, a powerful airborne warrior traversing a vast world torn apart by generations of poisonous decisions and dissent, through a new and unique perspective.

Watch The Falconeer VR Reveal Trailer:

[previewyoutube][/previewyoutube]

The Falconeer VR is available for PC VR today via Steam with a 60% discount! 

https://store.steampowered.com/app/1135260/The_Falconeer/

For more information, visit TheFalconeer.com, chat on Twitter or join the Official Discord

Also from Tomas Sala & Wired Productions, Bulwark: Falconeer Chronicles is a stand-alone city builder set in the same expansive universe as The Falconeer. Featuring limitless building, freedom and creativity, Bulwark: Falconeer Chronicles encourages players to become the creator of their very own Bulwark, a fortress against the endless Ursee and its fierce inhabitants.

Wishlist here:

https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/

VR support added

Hi Everyone VR is now an option when you boot the Falconeer.
This is a sit down VR experience with regular controller support, (no wands and such).

It is a full VR conversion including all the interfaces and effects and generous auto aim to make it a smooth experience in VR.

the hud is now available when you look down, but I suggest to hide the minimap at most times to improve the VR experience.