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Enter The Dragon!

Take to the skies aboard a fearsome serpent and unleash fiery vengeance from above with The Hunter DLC for The Falconeer and put an end to the debate of whether a giant warbird or huge dragon is cooler! (spoilers, they both rock)

You can catch the new trailer for The Hunter below :

[previewyoutube][/previewyoutube]

The Hunter content pack comes with a new 'Mongres Hunter' playable class, a flyable Ormir Dragon mount, and an exclusive set of Pyro Pot guided rockets to shock and awe the opposition, as well as an additional outfit for your Falconeer! It's available right now for £1.69 / $1.99/ €1.99



Additionally you can save 20% on the Falconeer on Steam RIGHT NOW until Feb 10th!

We'll be Streaming the new content on the Wired Twitch channel at 8pm GMT / 3pm EST / 12pm PST
And giving out copies of the game and new DLC in exchange for challenges.

Drop on by and soar with us!



Wired Productions Twitch

The Hunter Update

The Hunter is available for unlocking

-the reward item should always fade out on a mission debrief
-the map reticule won't flicker in and out when zooming (it does hide if you start using the mouse, but that is intentional)
-the kraken main tenticle now doesn't dissapear suddenly when you kill it|
-the wreckdiver cinematic zoom now has a discovery notification text
-the fly ahead notification will always disappear after use
-the landing notification now has blinking text to alert the player better

A Beastly New Update to The Falconeer

Attention Falconeers!


The Steam version of The Falconeer has received a beastly new update, featuring more map functionality, weapon balancing, visual upgrades, and bug fixes!

[h2]Edit : There has been a further small update to this patch based on some bugs that were brought to light![/h2]

[h2]Additional update notes :[/h2]
  • Enemies are prevented from spawning more than 450 meters away, to prevent them wandering off during missions
  • Lip sync audio source analysis fixed to channel 0,to prevent random out of range errors
  • Roaming surface ships are now initialized at a random origin correctly, (no more pirate ships crossing the maw)
  • Roaming surface ships now have proper collision avoidance between themselves (prevents ships clipping thru each other)
  • Gui Animations are now framerate independent
  • Some text could "fall" due to infinite line breaks
  • Whirlwinds now always give 100% energy refills and boost a bit more
  • Bird gains a tiny bit of energy from straight flight
  • Exploding ammo won't explode or cause errors if you are fully out of ammo
  • Custom map marker would never be removed on click, when set to mouse control and aim
  • Edge target indicator behaved wrong when behind you (i.e. stuck in the corner too much)


Full patch notes are as follows :

[h2]Balancing[/h2]
  • Magnetar rifle damaged lowered by 30%, DpS was much too high
  • Lightning caster rate of fire increased, to match DpS of Magnetar
  • RoF of Razor Beetles reduced a bit, to prevent overwhelming swarm fire.
  • Purify chant, reduced effectiveness to only critically explode subtargets 30% of the time.
  • First enemy encounter in epilogue removed, to prevent being spotted later
  • Shard and Oberon's Reach no longer have low level side missions (no deliveries or salvage and such). Only warfare side missions.
  • Default Mancer player bird lowered several stats
  • Added a trader for future stuff to Port Remit


[h2]Improvements[/h2]
  • Battlemap and Dialogue sequences now auto-continue without input
  • Worldmap now snaps and attracts to markers, making navigating it easier
  • Worldmap now has a center reticule
  • Worldmap now has a custom map pin you can set with SELECT and shows up on your compass.
  • Moved a gate for the southern time trial to make it less daunting
  • Cinematic zoom on enemies disabled during stealth sequences
  • Mouse controls improved on world map


[h2]Visuals[/h2]
  • New color appropriate nozzle firing FX, that scale with weapon quality.
  • Player rider model has had a major detail upgrade, gone is the ultra angular rider in your photomode shots.


[h2]Fixes[/h2]
  • Inverted control settings would revert when opening the controller menu
  • Prevention of fast travel prompt remaining stuck
  • Fixed ace of aces achievement to the correct count
  • Swapping out a weapon in a store , will refund your old weapon value.
  • Charging in a storm will not change the type of ammo-pot, if the pot being charged is more valuable than the "charged" result. So if you charge a high value green pot in a blue storm,, it will remain a green pot..
  • Mouse hitbox for settings button scaled up to include entire button area

THE KRAKEN HAS BEEN UNLEASHED!

Attention Falconeers!

The brand new Kraken DLC update is now available to download ABSOLUTELY FREE for all owners of The Falconeer!

[previewyoutube][/previewyoutube]

The Wreck Divers of Batis are renowned for their prowess in recovering relics from the depths of the Ursee, something the Mancer order exploit handily.

But recent rumours of ancient monstrosities roaming the depths have led them to approach willing Falconeers to assist them in their tasks.

Meanwhile the cartographers guild in Cartohom are using freshblood Falconeers to explore the unknown and map out the Great Ursee.

Help escort wreck divers to their diving stations, and protect them from interlopers as they raise treasure from the watery depths, be that from pirates or much older DEADLIER entities – or help to discover all the secrets that the Great Ursee hides within.

There are ample new ways to make profit and splinters in this new update – but as always, it comes at a risk…



You can find a list of the new missions, locations and general patch notes below :

New wreck-diver company location : Batis
New cartographers guild location : Cartohom
Exploration missions : Given out at Cartohom, find and discover locations in the world for splinters.
Wreck diving missions : Given out at Batis, be the eyes in the sky for wreck diving operations. See the depths of the Great Ursee first hand as wreck-divers scour the floor for relics, with a chance to encounter something else entirely...
3 new tutorial missions at Dunkle, to introduce chants and mutagens as well as some basic mechanics like fishing and jet streams.

Wreck diving mission outcomes

Come up empty handed or encounter dangerous sea creatures like Sarks. (Roughly 25% chance)
Find sunken ships for a 300-1200 splinters reward. (Roughly 50% chance)
Uncover ancient relics, vehicles and temples for up a 1600 splinter reward. (roughly 25%)
Encounter the mighty Kraken! (Rare chance)
Encounter the deadly Mosaurs of the Ursee! (Rare chance)

[h2]Game Update Patch Notes[/h2]


Gameplay

  • Turning Speed of enemy birds reduced by 10-25% to provide smoother dogfights and decrease difficulty.
  • Enemy AI adjusted to prefer smoother turns and tactical retreats to add more of a chase.
  • Mission difficulty more accurately indicated
  • Enemy warbirds can now roll to avoid incoming fire
  • Locked targets now have off screen edge indicators


Effects

  • Debris and anything falling into the Ursee had incorrect or none-existent FX – now has generous splashes.


UI

  • Improved the store interactions, along with a confirm to purchase / sell mechanic.
  • Settings sliders now respond to mouse properly and can be dragged
  • GUI arrows in perch menu and chapter select blink
  • GUI arrows in perch menu disappear when not needed
  • The word chapter is removed from the chapter selection GUI


Audio

Magnetar rifle and lightning caster have impact sounds, adding weight to their firing.
There is plenty more Ursee to be discovered, so strap yourselves onto your Warbirds and get out there!

A Kraken Competition!

We've teamed up with RAZER to provide this fantastic competition, where you can win a Razer Kraken Ultimate gaming headset - and a copy of The Falconeer on Pc to go with it!



To enter, soar over to the link below and get your entries in before January 2nd 2021!

Win a Razer Kraken Ultimate Headset

Ascend Falconeers!

Announcing The Kraken!

Attention Falconeers!
Today we are announcing the upcoming content update for The Falconeer!

Launching on Tuesday December the 22nd - The Kraken update will be bringing new missions, new locations, some more gameplay changes, audio tweaks and further bug fixes.

And of course, a 'Kraken' new threat from the depths of the Great Ursee

All absolutely FREE for owners of The Falconeer!

We'll be sharing more information about the content included in The Kraken over the coming days, so keep an eye on our socials for more details!



It's worth keeping an eye on our YouTube channel, when the new trailer for the DLC update will be premiering at 6pm GMT / 1pm EST / 10am PST on Tuesday!

Don't forget to click that notification bell to be reminded!

[previewyoutube][/previewyoutube]