CLOSED BETA: PATCH NOTES 0.2.5.15
UI/UX:
Gameplay:
Cards:
- When you have Fear and need to Discard a card, you can now see your current Threat and Monster attack patterns.
- When your spell comes off cooldown, an animation will play.
- Upgraded cards now display with green text. Removed "Master" from Parry and Strike
- Cards will now display if they're Attack of Ability, as the Red/Blue circle was being missed
Gameplay:
- "Loot the Dead" starting event. Now every time you start a run, you'll be given 3 random choices to start your run.
- Have added an Easy mode. I'm a little torn with this - an may revert to removing it. I'm a fan of the game being "hard", and requiring multiple tries to succeed. However I'm also trying to provide accessibility for new players. Keen to hear feedback.
- *Note: as a by-product of this, there will be a rollback on "unlocked" difficulties. I apologise for this, it was unavoidable**
- Reduced the cost of spells purchased at the Spell Singer and also pushed the Spell Singer back further in the floor
- Corrected Event text on some events
Cards:
- Repeated strike now gives and upgraded Repeated Strike when used upgraded
- Suit Up reverted to 3 Energy, however Strength increase reduced to 1 (2).