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  3. CLOSED BETA: PATCH NOTES 0.2.5.15

CLOSED BETA: PATCH NOTES 0.2.5.15

UI/UX:
  • When you have Fear and need to Discard a card, you can now see your current Threat and Monster attack patterns.
  • When your spell comes off cooldown, an animation will play.
  • Upgraded cards now display with green text. Removed "Master" from Parry and Strike
  • Cards will now display if they're Attack of Ability, as the Red/Blue circle was being missed


Gameplay:
  • "Loot the Dead" starting event. Now every time you start a run, you'll be given 3 random choices to start your run.
  • Have added an Easy mode. I'm a little torn with this - an may revert to removing it. I'm a fan of the game being "hard", and requiring multiple tries to succeed. However I'm also trying to provide accessibility for new players. Keen to hear feedback.
  • *Note: as a by-product of this, there will be a rollback on "unlocked" difficulties. I apologise for this, it was unavoidable**
  • Reduced the cost of spells purchased at the Spell Singer and also pushed the Spell Singer back further in the floor
  • Corrected Event text on some events



Cards:
  • Repeated strike now gives and upgraded Repeated Strike when used upgraded
  • Suit Up reverted to 3 Energy, however Strength increase reduced to 1 (2).