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CLOSED BETA : PATCH NOTES : 0.2.5.8 - New Guardian!

Patch Notes: 0.2.2.8

New Content
  • A new Guardian has been added to the second floor. The Black Coach now has a chance to spawn on Floor 2.



Balance Updates
  • Ghostly Piranhas
    - Have increased the cooldown on their Blood in the Water spell. It now won't be able to cast it for 2 turns after casting, and then will only have a 60% chance of casting it. The intention here is to curb their healing ability. Their heal isn't strong, however their ability to cast it often is.

  • Hounds of Hell
    - Increased the chance that the Alpha will attack
    - Increased the Flame Hounds AP from (4,5,6) to (6,8,10)

  • Swamp Mistress
    - Curse Ward HP reduced from (22,24,28) to arr(18,20,22)
    - Affliction's Hex ability dropped from (1,2,2) to (1,1,1)

  • Infecti
    - Fester changed from (4,4,6) to (4,6,8);

  • Fan of Blades changed to inflict Bleed 2 to ALL enemies



General Updates
  • Various spelling errors
  • Threat now has a tooltip
  • Two Hand Swing will now correctly trigger on 2 Strength
  • There's been reports of Dark Feather not trigger the card draw. Some tests have been run, and all seems to be working. Please let us know if you can replicate the bug
  • Have fixed a bug where applying bleed to a dead creature would cause a crash
  • Changed the text on the Shrine to read "Void" cards, not "Weakness". The only permanent weakness cards at this stage, is Void cards.
  • Cards returning to your deck now show the correct deckback.
  • Have added a Manage Spell button to the Pre-Fight screen
  • "Fight" button text changed to "Start Battle"
  • Bleed will now show the correct damage in brackets if the target is vulnerable