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CLOSED BETA: PATCH NOTES 0.2.6.6

PATCH NOTES 0.2.6.6

Class Changes
- Void Touch now draws a card when a Void is drawn. They still count towards hand size.

UI/Gameplay
- Hand size limit has been re-activated. Currently set to 8. Keep in mind this is for drawing, and spells like Ghost Blade which add cards to your hand directly ignore such limits (Cards like Reinforcements etc as well).
- The Main Menu now has an options for you to choose your method for Purging. You can choose between Click or Click and Hold (default)
- The Deck viewer now has a scrollbar
- Scroll wheel can now be used on the Upgrades page.
- Closing the Menu will now have a short delay, avoiding accidentally adding cards to your deck.
- That map now has a number of floors indicator (1/2 for example)
Good/Bad events that effect a certain card will now display which card was effected.


Card Changes
- Rewind: Now is return 2(4). Both versions Expel.
- Quickness: should now stack, but still clears at the end of the turn.
- Quick Escape: This card now correctly reads: Block 6(8). If discarded, Block 18 (26).


Monster Changes
- New Encounter! The Sisterhood can now be found on the first floor. As with all new fights, balance is something which is being looked at, I will check over the data over the next few days. I do feel the encounter may be slightly on the tougher side of things right now.
- Firebugs. These have had a change in the number that are required to fill the Void Bar, for both the Pyre and the Pyremite.
- Corpse Beast: increased AP to (7,12,14,16)
- Skeleton King: AP buffed, HP buffed and minions slightly buffed. Enrage is now stronger also.
- Voidling: AP increased to (5,9,11,13)
- Dragon Whelpling: AP increased to (4,4,5,5)
- The Malformed: have changed these creatures values to allow one round of re spawn after first kill. Spawn order has been modified as well.


Back end
- New Error reporting system has been implemented. Any fatal or non-fatal errors will crash with a more "friendly" message, and a crash log will be logged my end here. This is still very trial, and may require more communication to start with.
- Localisation setup. Still not sold if this is the method we will proceed with, it's in its testing phase right now. More details to come


Bugs
- Fixed a bug which caused the Loot the Dead event to not trigger.
- Continued improvement with spelling errors.
- Fixed a bug which still caused tutorials to show when they were disabled.
- Green card text should be fixed for runed cards.