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  3. Patch Notes: 0.2.9.8

Patch Notes: 0.2.9.8

Another night, another patch!

So, whilst I'd love to keep sinking my teeth into getting the Bloodsworn playable, I had another wave of excellent feedback re: usability/gammar/UI come through so wanted to spend another patch night tightening things up again. I'm hoping we're nearing the point where most of the stuff can drop from high to medium priority so I can start providing everyone with some new content!

That said, I appreciate all this feedback so much, so trying to act on all of it as quickly as possible ! (especially with new players joining everyday!)

UI

- Lots of spelling/grammar corrections !
- Pressing ESC on the Main Menu will now show a confirm dialog
- Have started adding ESC as an option to exit menu screens, ingame screens etc. If you notice anywhere I've missed just let me know!
- "Easy" mode has been renamed to "Introduction"
- Have sped up the colour morph on the border of tutorials when "Clicking and holding"
- Have added a "progress bar" to click and hold tutorials
- You can now press Esc to exit the Deckviewer
- For some reason, Item cards had lost all their tooltips. These are now back!
- Cursed Items and Events will now show the Tooltips for cards they'll give you
- Several events have had their flavour text updated (yay for proper writers!)
- As part of the changes to the UI, I have decreased the width of Tooltips when using Large Font mode. Let me know if this causes any issues with spacing and information listinings.
- Enemy Debuff tooltips will now show the associated icon next to it. The goal is to have the tooltips show when hovering the icon itself, however that will require a little refactoring. Have made this change for now.
- Have made the Void Stone tutorial pop a little more "in your face"
- Have made it so that items that trigger once during a turn (such as Pickled Hand etc) will show as ready if they're good to go. (if there are some I've missed, just let me know!)
- Fixed a bug with Deck Cards staying on item popup
- You can no longer sneak into the Vault by manipulating your Map. (SNEAKY!)
- Prey on the Weak now has added information in the Tooltip
- Angering the Vault through a certain event no longer is as nasty

Cards

- Updated text on "Underhanded Tactics" to state "Attack Action".
- Fixed Sleight of Hand so it's not OUT OF CONTROL
- Smoke Bomb will now show the right card on hover
- Ice Wall now has the Block keyword.

Gameplay

- Strength will no longer be removed when taking damage.

Items

- Hammer of Weakness changed to stop Strength reducing at all.
- Updated text on Eldritch Blessing
- Fixed Mace of Skull Crushing double trigger + showing text