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  3. CLOSED BETA: Patch Notes 0.2.9.2

CLOSED BETA: Patch Notes 0.2.9.2

Small Patch just updating a few key areas, and fixing balance !

[h3]Changes: [/h3]
- The font used on card names and energy has been tweaked
- More debuging support
- Have changed the way buttons appear in some sections. They will no longer appear as "disabled" when selected. Secondly to that, I've darkened the "unselected" state to make things read easier.
- Reduced the HP of the Forgotten by a small amount (they were cause a bit of grief!!).
- When you resize the window, it will no longer automatically centre
- Events will no longer spawn next to each other on the Map.
- 'Dispense' has been changed to 'Scrap', which better suits the keywords intentions.
- I've started to make efforts to pass over all references of "Rune" and "Gem" and bring them into line with "Void Stone". Please let me know if you notice any areas I've missed!
- I have colour coded all Enemy ability tooltips so it should be easy to pick up the details at a glance.
- The Enter key is now bound to the End Turn button.
- Artifact text should no longer overlap for items with long descriptions.
- Removed a bug that caused the room to reset on right mouse button.
- Have sped up the reshuffle speed.
- Grapeshot will now not inflict overkill.
- Have fixed an issue where Preparation wouldn't be consumed when playing a Weakness card