CLOSED BETA : PATCH NOTES 0.2.5.18
Big Updates:
General Updates:
Enemy Updates:
Void Maw - will cast "Defensive Attack" a lot less now.
Servants of the Void- Assassin's code has been fixed. He will no longer cast Fan of Blades all the time. Will only cast it once every 3 turns. This was a global bug which caused creatures that shouldn't be casting certain abilities multiple times to ignore the restrictions. Lots of flow down from this.
The Submerged - Call to the Deep has been tonned down.
Card Changes:
Arcane Overload - now has a count
Setup - now effects Volatile and Expeled cards
Gains (2)
-Double your Strength. Suffer Vulnerable 2. Expel
-Double your Strength. Expel
Building Steam - Upped to 2 damage.
- Elites now drop Artifacts! (And mostly pretty awesome ones!) Hopefully this is more of an incentive to go after them.
- Strength no longer effects bleed. This is a massive change, and I spoke more in detail on this in the Discord channel.
General Updates:
- Global health modifer on the second floor onwards has been toned down.
- Tooltip added for Minions, explaining that killing the guardian will clear the floor
- Tooltip added to Volataile cards explaing they can't be purged
- Fixed a bug which would cause the reward card to move on the postfight screen
- Made the discard screen more user friendly with text, and disabled some interface items whilst showing.
- Added the Combat Log. Set this as on by default, but can be hidden with
- Runes are now added by dragging the rune onto the card!
- Card draw bug fixed to keep speed smooth
- Various alerts/pop overs for new players
- Fixed a bug which caused a crash when using Setup on a Temporary card.
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Enemy Updates:
Void Maw - will cast "Defensive Attack" a lot less now.
Servants of the Void- Assassin's code has been fixed. He will no longer cast Fan of Blades all the time. Will only cast it once every 3 turns. This was a global bug which caused creatures that shouldn't be casting certain abilities multiple times to ignore the restrictions. Lots of flow down from this.
The Submerged - Call to the Deep has been tonned down.
Card Changes:
Arcane Overload - now has a count
Setup - now effects Volatile and Expeled cards
Gains (2)
-Double your Strength. Suffer Vulnerable 2. Expel
-Double your Strength. Expel
Building Steam - Upped to 2 damage.