1.3.4 Patch Notes
Hey everyone, finally got around to pushing this one live over the last few hours. Lots of little bug fixes, a few new features. I've been monitoring the Crash Logs and trying to tend to anything I find as quickly as possible!
Thankfully, this patch will fix the Texture/Memory issue that some were getting. As mentioned in the notes, it does mean there may be a short 1-2 second black screen now as I have to reorganize/optimise the texture pages. Hoping to get that done this week as well.
Also just a note - thank you to everyone who has left a positive review! I appreciate that so much, it's really, really helpful!
Diving back into the content patch for this weekend, which may or may not contain a good 30 or so new Artifacts! (it does).
+ UI/General;
- Auto Zoom function added which will automatically zoom all cards when you mouseover, rather than requiring the SHIFT key.
- Major change to the Texture Pages. This has fixed the "Hardware/Memory" issue that people on Laptops and lower end machines were suffering, however it does mean I have a bit of reorganising to do. For now, you may get a 1-2 second pausing when starting the game and entering different pages the first time.
- Disabled tooltips when the Menu is open.
- Increased the dealy of card tooltips showing up when viewing cards on the Map.
- The Battle Progress bar will now remain on screen when filled, with the message about having the room completed.
- The Difficulty slider will now remember your last runs selection.
- Cards will now show up on the left hand side when mousing over a hex, if it would cutoff the tooltip
+ Cards;
- Bleed keyword is now showing up as it should
- Zig Zag will now correctly show the number
- Fixed a projection error on Side Step
- Wave of Focus upgrade fixed
- Fixed a crash with Meteor
- Fixed a crash with Memento Mori
+ Bugs;
- Removed old particle scripting that was causing odd crashes.
- Removed the Dull Blades Achievement temporarily
- Fixed a bug which would let you buy Artifacts twice
- Sneak Attack damage prediction changed when fighting the Taxidermists
- Fixed some issues with Particle systems causing crashes
- Fixed a bug on decktile images causing a random crash.
- Fixed a bug which caused a crash on the Class Trainer if you had no options to trade in.
- Can no longer End Turn when picking Elite Artifacts
- Lots of other small bug fixes and typos
Thankfully, this patch will fix the Texture/Memory issue that some were getting. As mentioned in the notes, it does mean there may be a short 1-2 second black screen now as I have to reorganize/optimise the texture pages. Hoping to get that done this week as well.
Also just a note - thank you to everyone who has left a positive review! I appreciate that so much, it's really, really helpful!
Diving back into the content patch for this weekend, which may or may not contain a good 30 or so new Artifacts! (it does).
+ UI/General;
- Auto Zoom function added which will automatically zoom all cards when you mouseover, rather than requiring the SHIFT key.
- Major change to the Texture Pages. This has fixed the "Hardware/Memory" issue that people on Laptops and lower end machines were suffering, however it does mean I have a bit of reorganising to do. For now, you may get a 1-2 second pausing when starting the game and entering different pages the first time.
- Disabled tooltips when the Menu is open.
- Increased the dealy of card tooltips showing up when viewing cards on the Map.
- The Battle Progress bar will now remain on screen when filled, with the message about having the room completed.
- The Difficulty slider will now remember your last runs selection.
- Cards will now show up on the left hand side when mousing over a hex, if it would cutoff the tooltip
+ Cards;
- Bleed keyword is now showing up as it should
- Zig Zag will now correctly show the number
- Fixed a projection error on Side Step
- Wave of Focus upgrade fixed
- Fixed a crash with Meteor
- Fixed a crash with Memento Mori
+ Bugs;
- Removed old particle scripting that was causing odd crashes.
- Removed the Dull Blades Achievement temporarily
- Fixed a bug which would let you buy Artifacts twice
- Sneak Attack damage prediction changed when fighting the Taxidermists
- Fixed some issues with Particle systems causing crashes
- Fixed a bug on decktile images causing a random crash.
- Fixed a bug which caused a crash on the Class Trainer if you had no options to trade in.
- Can no longer End Turn when picking Elite Artifacts
- Lots of other small bug fixes and typos