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Vault of the Void 2.0 -- Hotfix 2.2.10

Hello everyone -- thanks for all your feedback and bug reports! Lots of action going on over here, we're preparing for Taipai Game Show this weekend, as well as putting the final touches on an offical Mac OS release!

Here are some bug fixes/changes you may have seen over the last few days!

  • Holding Ctrl on an upgraded will now show its unupgraded version.
  • Holding Ctrl on a card in hand will now correctly preview its Energy cost.
  • Fixed on statistics not counting for damage dealt, damage taken, essence, souls, and void points.
  • Fixed infinite purchase issue at the Blood Library, resulting in negative HP when using controller.
  • Fixed inability to buy an artifact from Dishelved Salesman.
  • Fixed simulation issues with Void Stones under the effect of Haunted.
  • Fixed battlefields still appearing to be locked after purchase.
  • Reduce click to play delay after grabbing a card.
  • Fixed an issue in deckviewer where upgraded/unupgraded cards may incorrectly show as their counterpart (the card is not wrong when it's drawn to hand).
  • Fixed some enemy ability/buffs/debuffs that may have shown duplicate tooltips.
  • Fixed Dark Courtesan using soul Sacrifice incorrectly to gain AP.
  • Fixed an issue where Piglets killed by Shii can still explode.
  • Properly count challenge coin results.
  • Challenge coin medals are now tied with achievements.
  • Put a mitigation on Knee Pads to reset the counter.
    - The actual interactions among Knee Pads and other Block artifacts are not modified as we investigate the issue.
  • Put a fix in places to stop card selection actions going negative.
    - This should prevent infinite foresight in rare cases, but we are still investigating the root cause.
  • Using route planner will no longer reset map tile markers but will only override planned route with green markers.


Thank you everyone -- more exciting new to come!

All for now!
- Josh