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Ultimate Fishing® Simulator 2 News

Game Update | Delaware DLC is out now!

[p]Delaware Bay DLC is available now to everyone for free. Delaware Bay is a coastal estuary located between New Jersey and Delaware, home to a diverse array of saltwater fish. Anglers can catch flathead grey mullet, battle mid-sized fighters like striped bass and black drum, or take on ocean predators such as Atlantic blue marlin, blacktip sharks, spinner sharks, and more! [/p][p][/p][p][dynamiclink][/dynamiclink] [/p][p][/p][h2]Changelog (1.25.06.16:4068)[/h2]
  • [p]Added new map (DLC): Delaware Bay[/p]
  • [p]Added 13 new fish species:[/p]
    • [p]Blue Marlin[/p]
    • [p]Dusky shark[/p]
    • [p]Silky shark[/p]
    • [p]Sandbar shark[/p]
    • [p]Spinner shark[/p]
    • [p]Blacktip shark[/p]
    • [p]Black drum[/p]
    • [p]Striped bass[/p]
    • [p]Red drum[/p]
    • [p]Little tunny[/p]
    • [p]Blackfin tuna[/p]
    • [p]Flathead grey mullet[/p]
    • [p]Black sea bass[/p]
  • [p]Restored fishmarker in realistic mode[/p]
  • [p]Updated the Residence to support the Delaware Bay map[/p]
  • [p]Updated Leaderboards to support the Delaware Bay map[/p]
  • [p]Updated rankings to support the Delaware Bay map[/p]

Game Update | 1.25.05.30:4047

[h2]Drag System - Core Update[/h2]
We've overhauled the fishing drag system and how equipment handles overload during fights:
  • The fish now pulls the line only when the pulling force exceeds the reel's brake setting, calculated as MaxKgReel
  • Drag. Previously, line tension was triggered as long as the drag was set below 100%, without considering the reel’s actual strength in kilograms.
  • Equipment damage has also been improved: now, the weakest component (rod, reel, or line) will always break first. Previously, if two or more parts were overloaded simultaneously, one of them could fail, regardless of its strength rating.
  • We've also updated the calculation of rod bending force. Just like with damage, it now respects the reel’s true strength (MaxKgReel
  • Drag), not just a percentage-based drag factor. This should result in more realistic and skill-based fishing mechanics.
As always, we tested this on our end, but every player has a different feeling about drag & fish fights. If you want to share your feedback, we will read it with pleasure.

[h2]Delaware Bay – Free DLC coming June 16[/h2]
Delaware Bay is a coastal estuary located between New Jersey and Delaware, home to a diverse array of saltwater fish. Anglers can catch flathead grey mullet, battle mid-sized fighters like striped bass and black drum, or take on ocean predators such as Atlantic blue marlin, blacktip sharks, spinner sharks, and more!



It’s our way of saying thank you to everyone who supported the game through its highs and lows. Delaware Bay will be out on June 16th as a Free DLC:
https://store.steampowered.com/app/2830830/Ultimate_Fishing_Simulator_2__Delaware_Bay/

[h2]Changelog[/h2]
  • Overhauled DRAG system
  • Added additional fish zones to Thailand's open ocean and second beach
  • Updated Server API test to support the new Delaware location
  • Updated fish spawning in Thailand to allow fishing near the island
  • Changed fish fight curves
  • Changed MainCamera positioning to LateUpdate to reduce stuttering when using boats
  • Changed how rod bending force is calculated to reflect MaxKgReel * Drag
  • Changed the force calculation for equipment tension
  • Fixed the tension bug causing the incorrect equipment to break
  • Fixed bug in multiplayer that blocked players when they were in the menu, as a fish took the bait
  • Fixed a missing pointer bug in Residence when interacting with the aquarium
  • Fixed gamepad popup
  • Fixed set warnings for broken rod/reel to appear only when casting
  • Fixed a missing set warning when trying to cast without bait after it was eaten
  • Removed white cubes from Rainbow Trout in Alaska
  • Disabled SRD notification
  • Disabled water pointer in realistic mode

[h2]Known Issues[/h2]
Since we introduced SSR reflections as a setting, there seem to be issues with it. For now ,we suggest using only Planar Reflections and keep SSR reflections DISABLED.

Game Update | 1.25.05.16:4006

1.25.05.16:4006
  • Fixed the multiplayer bug causing fish to jump and fly above the water when it starts fighting the player.
  • Fixed the multiplayer bug causing fish to tilt sideways on the gripper when caught by the player.
  • Balance fish fight curves: make fish swim slower and reduce line tension when stamina reaches zero.

Game Update | 1.25.05.15:4004

[h2]Game Update | 1.25.05.15:4004[/h2]
Changelog:
  • Fixed & updated Server to check the new Alaska location;
  • Fixed a possible null exception in fish destroy when a player enters the room as a client;
  • Fixed missing particle in the fishing boat (Thailand);
  • Fixed Alaska map rankings;
  • Fixed white cubes from Rainbow Trout in Alaska.

Game Update | 1.25.05.14:3999

[h3]Changelog:[/h3]

Added
  • Added Burbot fish to Alaska
  • Added dynamic waves to the player avatar
Fixed
  • Fixed HTML entities issue appearing in i2L translations
  • Fixed Rain/snow not following the player in Alaska.
  • Fixed a bug in avatar animation events that could incorrectly trigger local player events based on remote player actions
  • Fixed the reset cast UI indicator appearing before the rod has been cast
Changed
  • Changed in-hand animation for the new Alaska fish.
  • Changed player nickname position to the UI canvas and removed the glow effect
  • Changed rod behavior to hide on remote players when they catch a medium or large fish
  • Changed fish-catching behavior to trigger in-hand animation for fish caught by remote players