1. Screeps: Arena
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Screeps: Arena News

Version 1.0.12 patch notes

  • [p]🐛 Fixed a bug that caused game replays not loading correctly in some cases.[/p]
  • [p]🚧 Removed "Open in External Editor" option temporarily because of changes in the Steam client. [/p]
  • [p]✨ Improved zooming behavior.[/p]
  • [p]✨ Added support for displaying real-time finals.[/p]

Season 2 starts on February 1st

[p]So, we’re happy to announce that Season 1 will end on February 1 at 15:00 UTC. At that time, all player code versions will be frozen and stored to be used in the live final tournament, which you can read more about below. All items in your inventory will be preserved, but keys and their components are seasonal items, so in the next season they will only be available for disintegration into dust.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][h2]Season 2[/h2][p]Season 2 will start immediately after the end of the previous season and will run for the next three months, until May 1.[/p][p][/p][p]The arenas for the upcoming season will be:[/p][p]What changes are coming in Season 2?[/p]
  • [p]We’ll rebalance tower parameters to make them more effective tactical tools:[/p]
    • [p]Maximum range: 20 tiles.[/p]
    • [p]Attack power starts at 1000 at point-blank range and decreases by 50 for each additional tile.[/p]
    • [p]Heal power starts at 600 at point-blank range and decreases by 30 for each additional tile.[/p]
    • [p]Shot cost is 10 energy, and storage capacity is also 10 energy, meaning towers must be recharged after every shot.[/p]
    • [p]Cooldown: 10 ticks.[/p]
    • [p]Construction cost: 1250 energy.[/p]
  • [p]The fame reward chest level will no longer drop below level 1, so you’ll always be able to earn at least something.[/p]
  • [p]In every arena, fame rewards will now contain Key Upgrades of all colors, with the arena’s "native" color dropping twice as often.[/p]
  • [p]One technical change: the standard JavaScript [c]Date[/c] object will be unavailable in player code.[/p]

Version 1.0.9 changelog

[p]Added hotkeys to replay controls:[/p]
  • [p]Left/Right - rewind back or forward[/p]
  • [p]Up/Down - change rewind step[/p]
  • [p]Plus/Minus - change playback speed[/p]
  • [p]Space - play, pause, or restart[/p]
  • [p]F - toggle full screen mode[/p]
  • [p]C - toggle console[/p]
[p]All hotkeys are displayed on button tooltips.[/p]

Version 1.0.8 changelog

[p]🚸 Optimized performance of various UI animations.[/p][p]🚸 Limited pixel density of animated UI elements on hi-dpi displays to 1.5 for better performance. [/p][p]🐛 Fixed a bug that affected lazy loading of replay data every 100 ticks.[/p]

Version 1.0.7 changelog

Changelog


[h2]Version 1.0.7[/h2]
  • 🐛 Fixed Steam status not updating correctly when closing the game with IDE open